ezEngine  Release 25.03
ezGALSharedTextureDX11 Class Reference
Inheritance diagram for ezGALSharedTextureDX11:

Protected Member Functions

 ezGALSharedTextureDX11 (const ezGALTextureCreationDescription &Description, ezEnum< ezGALSharedTextureType > sharedType, ezGALPlatformSharedHandle hSharedHandle)
 
virtual ezResult InitPlatform (ezGALDevice *pDevice, ezArrayPtr< ezGALSystemMemoryDescription > pInitialData) override
 
virtual ezResult DeInitPlatform (ezGALDevice *pDevice) override
 
virtual ezGALPlatformSharedHandle GetSharedHandle () const override
 Returns the handle that can be used to open this texture on another device / process. Call ezGALDevice::OpenSharedTexture to do so.
 
virtual void WaitSemaphoreGPU (ezUInt64 uiValue) const override
 Before the current render pipeline is executed, the GPU will wait for the semaphore to have the given value. More...
 
virtual void SignalSemaphoreGPU (ezUInt64 uiValue) const override
 Once the current render pipeline is done on the GPU, the semaphore will be signaled with the given value. More...
 
- Protected Member Functions inherited from ezGALTextureDX11
 ezGALTextureDX11 (const ezGALTextureCreationDescription &Description)
 
virtual void SetDebugNamePlatform (const char *szName) const override
 
ezResult InitFromNativeObject (ezGALDeviceDX11 *pDXDevice)
 
- Protected Member Functions inherited from ezGALTexture
 ezGALTexture (const ezGALTextureCreationDescription &Description)
 

Protected Attributes

ezEnum< ezGALSharedTextureTypem_SharedType = ezGALSharedTextureType::None
 
ezGALPlatformSharedHandle m_hSharedHandle
 
IDXGIKeyedMutex * m_pKeyedMutex = nullptr
 
- Protected Attributes inherited from ezGALTextureDX11
ID3D11Resource * m_pDXTexture = nullptr
 
- Protected Attributes inherited from ezGALTexture
ezGALTextureResourceViewHandle m_hDefaultResourceView
 
ezGALRenderTargetViewHandle m_hDefaultRenderTargetView
 
ezHashTable< ezUInt32, ezGALTextureResourceViewHandlem_ResourceViews
 
ezHashTable< ezUInt32, ezGALRenderTargetViewHandlem_RenderTargetViews
 
ezHashTable< ezUInt32, ezGALTextureUnorderedAccessViewHandlem_UnorderedAccessViews
 
- Protected Attributes inherited from ezGALResource< ezGALTextureCreationDescription >
const ezGALTextureCreationDescription m_Description
 

Friends

class ezGALDeviceDX11
 
class ezMemoryUtils
 

Additional Inherited Members

- Public Member Functions inherited from ezGALTextureDX11
EZ_ALWAYS_INLINE ID3D11Resource * GetDXTexture () const
 
- Public Member Functions inherited from ezGALResource< ezGALTextureCreationDescription >
EZ_ALWAYS_INLINE ezGALResource (const ezGALTextureCreationDescription &description)
 
const EZ_ALWAYS_INLINE ezGALTextureCreationDescriptionGetDescription () const
 
- Public Member Functions inherited from ezGALResourceBase
void SetDebugName (const char *szName) const
 
virtual const ezGALResourceBaseGetParentResource () const
 
- Public Member Functions inherited from ezRefCounted
virtual ~ezRefCounted ()=default
 Adds a virtual destructor.
 
- Public Member Functions inherited from ezRefCountingImpl
 ezRefCountingImpl ()=default
 Constructor.
 
 ezRefCountingImpl (const ezRefCountingImpl &rhs)
 
void operator= (const ezRefCountingImpl &rhs)
 
ezInt32 AddRef () const
 Increments the reference counter. Returns the new reference count.
 
ezInt32 ReleaseRef () const
 Decrements the reference counter. Returns the new reference count.
 
bool IsReferenced () const
 Returns true if the reference count is greater than 0, false otherwise.
 
ezInt32 GetRefCount () const
 Returns the current reference count.
 
- Static Public Member Functions inherited from ezGALTextureDX11
static ezResult Create2DDesc (const ezGALTextureCreationDescription &description, ezGALDeviceDX11 *pDXDevice, D3D11_TEXTURE2D_DESC &out_tex2DDesc)
 
static ezResult Create3DDesc (const ezGALTextureCreationDescription &description, ezGALDeviceDX11 *pDXDevice, D3D11_TEXTURE3D_DESC &out_tex3DDesc)
 
static void ConvertInitialData (const ezGALTextureCreationDescription &description, ezArrayPtr< ezGALSystemMemoryDescription > initialData, ezHybridArray< D3D11_SUBRESOURCE_DATA, 16 > &out_initialData)
 

Member Function Documentation

◆ SignalSemaphoreGPU()

void ezGALSharedTextureDX11::SignalSemaphoreGPU ( ezUInt64  uiValue) const
overrideprotectedvirtual

Once the current render pipeline is done on the GPU, the semaphore will be signaled with the given value.

Parameters
iValueValue the semaphore is set to once we are done using the texture (after the current render pipeline).

Implements ezGALSharedTexture.

◆ WaitSemaphoreGPU()

void ezGALSharedTextureDX11::WaitSemaphoreGPU ( ezUInt64  uiValue) const
overrideprotectedvirtual

Before the current render pipeline is executed, the GPU will wait for the semaphore to have the given value.

Parameters
iValueValue the semaphore needs to have before the texture can be used.

Implements ezGALSharedTexture.


The documentation for this class was generated from the following files: