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ezEngine Release 25.08
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Protected Member Functions | |
ezGALSharedTextureDX11 (const ezGALTextureCreationDescription &Description, ezEnum< ezGALSharedTextureType > sharedType, ezGALPlatformSharedHandle hSharedHandle) | |
virtual ezResult | InitPlatform (ezGALDevice *pDevice, ezArrayPtr< ezGALSystemMemoryDescription > pInitialData) override |
virtual ezResult | DeInitPlatform (ezGALDevice *pDevice) override |
virtual ezGALPlatformSharedHandle | GetSharedHandle () const override |
Returns the handle that can be used to open this texture on another device / process. Call ezGALDevice::OpenSharedTexture to do so. | |
virtual void | WaitSemaphoreGPU (ezUInt64 uiValue) const override |
Before the current render pipeline is executed, the GPU will wait for the semaphore to have the given value. | |
virtual void | SignalSemaphoreGPU (ezUInt64 uiValue) const override |
Once the current render pipeline is done on the GPU, the semaphore will be signaled with the given value. | |
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ezGALTextureDX11 (const ezGALTextureCreationDescription &Description) | |
virtual void | SetDebugNamePlatform (const char *szName) const override |
ezResult | InitFromNativeObject (ezGALDeviceDX11 *pDXDevice) |
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ezGALTexture (const ezGALTextureCreationDescription &Description) | |
Protected Attributes | |
ezEnum< ezGALSharedTextureType > | m_SharedType = ezGALSharedTextureType::None |
ezGALPlatformSharedHandle | m_hSharedHandle |
IDXGIKeyedMutex * | m_pKeyedMutex = nullptr |
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ezGALDeviceDX11 * | m_pDevice = nullptr |
ID3D11Resource * | m_pDXTexture = nullptr |
ezHashTable< View, ID3D11ShaderResourceView *, View > | m_SRVs |
ezHashTable< View, ID3D11UnorderedAccessView *, View > | m_UAVs |
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ezGALRenderTargetViewHandle | m_hDefaultRenderTargetView |
ezHashTable< ezUInt32, ezGALRenderTargetViewHandle > | m_RenderTargetViews |
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const ezGALTextureCreationDescription | m_Description |
Friends | |
class | ezGALDeviceDX11 |
class | ezMemoryUtils |
Additional Inherited Members | |
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EZ_ALWAYS_INLINE ID3D11Resource * | GetDXTexture () const |
ID3D11ShaderResourceView * | GetSRV (ezGALTextureRange textureRange, ezEnum< ezGALResourceFormat > overrideViewFormat) const |
ID3D11UnorderedAccessView * | GetUAV (ezGALTextureRange textureRange, ezEnum< ezGALResourceFormat > overrideViewFormat) const |
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ezVec3U32 | GetMipMapSize (ezUInt32 uiMipLevel) const |
ezGALTextureRange | ClampRange (ezGALTextureRange range) const |
Replaced EZ_GAL_ALL_MIP_LEVELS and EZ_GAL_ALL_ARRAY_SLICES with the correct upper bounds for this texture. | |
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EZ_ALWAYS_INLINE | ezGALResource (const ezGALTextureCreationDescription &description) |
EZ_ALWAYS_INLINE const ezGALTextureCreationDescription & | GetDescription () const |
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void | SetDebugName (const char *szName) const |
virtual const ezGALResourceBase * | GetParentResource () const |
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virtual | ~ezRefCounted ()=default |
Adds a virtual destructor. | |
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ezRefCountingImpl ()=default | |
Constructor. | |
ezRefCountingImpl (const ezRefCountingImpl &rhs) | |
void | operator= (const ezRefCountingImpl &rhs) |
ezInt32 | AddRef () const |
Increments the reference counter. Returns the new reference count. | |
ezInt32 | ReleaseRef () const |
Decrements the reference counter. Returns the new reference count. | |
bool | IsReferenced () const |
Returns true if the reference count is greater than 0, false otherwise. | |
ezInt32 | GetRefCount () const |
Returns the current reference count. | |
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static ezResult | Create2DDesc (const ezGALTextureCreationDescription &description, ezGALDeviceDX11 *pDXDevice, D3D11_TEXTURE2D_DESC &out_tex2DDesc) |
static ezResult | Create3DDesc (const ezGALTextureCreationDescription &description, ezGALDeviceDX11 *pDXDevice, D3D11_TEXTURE3D_DESC &out_tex3DDesc) |
static void | ConvertInitialData (const ezGALTextureCreationDescription &description, ezArrayPtr< ezGALSystemMemoryDescription > initialData, ezHybridArray< D3D11_SUBRESOURCE_DATA, 16 > &out_initialData) |
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overrideprotectedvirtual |
Reimplemented from ezGALTextureDX11.
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overrideprotectedvirtual |
Returns the handle that can be used to open this texture on another device / process. Call ezGALDevice::OpenSharedTexture to do so.
Implements ezGALSharedTexture.
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overrideprotectedvirtual |
Reimplemented from ezGALTextureDX11.
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overrideprotectedvirtual |
Once the current render pipeline is done on the GPU, the semaphore will be signaled with the given value.
iValue | Value the semaphore is set to once we are done using the texture (after the current render pipeline). |
Implements ezGALSharedTexture.
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overrideprotectedvirtual |
Before the current render pipeline is executed, the GPU will wait for the semaphore to have the given value.
iValue | Value the semaphore needs to have before the texture can be used. |
Implements ezGALSharedTexture.