![]() |
ezEngine Release 26.3
|
The material's render data. Accessed via ezMaterialManager::GetMaterialData. More...
#include <MaterialManager.h>
Classes | |
| struct | BindGroupCache |
Public Member Functions | |
| void | DeleteBindGroups () |
Public Attributes | |
| ezShaderResourceHandle | m_hShader |
| ezMaterialResource::ezMaterialId | m_MaterialId |
| Index into m_hStructuredBufferView. | |
| ezDynamicArray< ezPermutationVar > | m_PermutationVars |
| ezGALBufferHandle | m_hStructuredBuffer |
| ezGALBufferHandle | m_hConstantBuffer |
| ezDynamicArray< ezMaterialResourceDescriptor::Parameter > | m_Parameters |
| ezDynamicArray< ezMaterialResourceDescriptor::Texture2DBinding > | m_Texture2DBindings |
| ezDynamicArray< ezMaterialResourceDescriptor::TextureCubeBinding > | m_TextureCubeBindings |
| ezHybridArray< BindGroupCache, 2 > | m_BindGroups |
The material's render data. Accessed via ezMaterialManager::GetMaterialData.