![]() |
ezEngine Release 25.08
|
The material's render data. Accessed via ezMaterialManager::GetMaterialData. More...
#include <MaterialManager.h>
Public Attributes | |
ezShaderResourceHandle | m_hShader |
ezMaterialResource::ezMaterialId | m_MaterialId |
Index into m_hStructuredBufferView. | |
ezDynamicArray< ezPermutationVar > | m_PermutationVars |
ezGALBufferHandle | m_hStructuredBuffer |
ezGALBufferHandle | m_hConstantBuffer |
ezDynamicArray< ezMaterialResourceDescriptor::Parameter > | m_Parameters |
ezDynamicArray< ezMaterialResourceDescriptor::Texture2DBinding > | m_Texture2DBindings |
ezDynamicArray< ezMaterialResourceDescriptor::TextureCubeBinding > | m_TextureCubeBindings |
The material's render data. Accessed via ezMaterialManager::GetMaterialData.