![]() |
ezEngine Release 26.3
|
A cube texture binding. More...
#include <MaterialResource.h>
Public Member Functions | |
| EZ_FORCE_INLINE bool | operator== (const TextureCubeBinding &other) const |
Public Attributes | |
| ezHashedString | m_Name |
| Texture slot name (must match shader resource). | |
| ezTextureCubeResourceHandle | m_Value |
| Cube map resource handle. | |
A cube texture binding.