ezEngine Release 26.3
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ezMaterialResourceDescriptor::Texture2DBinding Struct Reference

A 2D texture binding. More...

#include <MaterialResource.h>

Public Member Functions

EZ_FORCE_INLINE bool operator== (const Texture2DBinding &other) const
 

Public Attributes

ezHashedString m_Name
 Texture slot name (must match shader resource).
 
ezTexture2DResourceHandle m_Value
 Texture resource handle.
 

Detailed Description

A 2D texture binding.


The documentation for this struct was generated from the following file: