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ezEngine Release 26.3
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A 2D texture binding. More...
#include <MaterialResource.h>
Public Member Functions | |
| EZ_FORCE_INLINE bool | operator== (const Texture2DBinding &other) const |
Public Attributes | |
| ezHashedString | m_Name |
| Texture slot name (must match shader resource). | |
| ezTexture2DResourceHandle | m_Value |
| Texture resource handle. | |
A 2D texture binding.