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| ezPhantomArrayProperty (const ezReflectedPropertyDescriptor *pDesc) |
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| virtual const ezRTTI * | GetSpecificType () const override |
| | Returns the type information of the constant property. Use this to cast this property to a specific version of ezTypedConstantProperty.
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| virtual ezUInt32 | GetCount (const void *pInstance) const override |
| | Returns number of elements.
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| virtual void | GetValue (const void *pInstance, ezUInt32 uiIndex, void *pObject) const override |
| | Writes element at index uiIndex to the target of pObject.
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| virtual void | SetValue (void *pInstance, ezUInt32 uiIndex, const void *pObject) const override |
| | Writes the target of pObject to the element at index uiIndex.
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| virtual void | Insert (void *pInstance, ezUInt32 uiIndex, const void *pObject) const override |
| | Inserts the target of pObject into the array at index uiIndex.
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| virtual void | Remove (void *pInstance, ezUInt32 uiIndex) const override |
| | Removes the element in the array at index uiIndex.
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| virtual void | Clear (void *pInstance) const override |
| | Clears the array.
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| virtual void | SetCount (void *pInstance, ezUInt32 uiCount) const override |
| | Resizes the array to uiCount.
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| ezAbstractArrayProperty (const char *szPropertyName) |
| | Passes the property name through to ezAbstractProperty.
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| virtual ezPropertyCategory::Enum | GetCategory () const override |
| | Returns ezPropertyCategory::Array.
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virtual void * | GetValuePointer (void *pInstance, ezUInt32 uiIndex) const |
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| ezAbstractProperty (const char *szPropertyName) |
| | The constructor must get the name of the property. The string must be a compile-time constant.
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const char * | GetPropertyName () const |
| | Returns the name of the property.
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const ezBitflags< ezPropertyFlags > & | GetFlags () const |
| | Returns the flags of the property.
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ezAbstractProperty * | AddFlags (ezBitflags< ezPropertyFlags > flags) |
| | Adds flags to the property. Returns itself to allow to be called during initialization.
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ezAbstractProperty * | AddAttributes (ezPropertyAttribute *pAttrib1, ezPropertyAttribute *pAttrib2=nullptr, ezPropertyAttribute *pAttrib3=nullptr, ezPropertyAttribute *pAttrib4=nullptr, ezPropertyAttribute *pAttrib5=nullptr, ezPropertyAttribute *pAttrib6=nullptr) |
| | Adds attributes to the property. Returns itself to allow to be called during initialization. Allocate an attribute using standard 'new'.
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ezArrayPtr< const ezPropertyAttribute *const > | GetAttributes () const |
| | Returns the array of property attributes.
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template<typename Type > |
| const Type * | GetAttributeByType () const |
| | Returns the first attribute that derives from the given type, or nullptr if nothing is found.
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