ezEngine  Release 25.03
ezPhantomMemberProperty Class Reference
Inheritance diagram for ezPhantomMemberProperty:

Public Member Functions

 ezPhantomMemberProperty (const ezReflectedPropertyDescriptor *pDesc)
 
virtual const ezRTTIGetSpecificType () const override
 Returns the type information of the constant property. Use this to cast this property to a specific version of ezTypedConstantProperty.
 
virtual void * GetPropertyPointer (const void *pInstance) const override
 Returns a pointer to the property data or nullptr. If a valid pointer is returned, that pointer and the information from GetSpecificType() can be used to step deeper into the type (if required). More...
 
virtual void GetValuePtr (const void *pInstance, void *pObject) const override
 Writes the value of this property in pInstance to pObject. pObject needs to point to an instance of this property's type.
 
virtual void SetValuePtr (void *pInstance, const void *pObject) const override
 Sets the value of pObject to the property in pInstance. pObject needs to point to an instance of this property's type.
 
- Public Member Functions inherited from ezAbstractMemberProperty
 ezAbstractMemberProperty (const char *szPropertyName)
 Passes the property name through to ezAbstractProperty.
 
virtual ezPropertyCategory::Enum GetCategory () const override
 Returns ezPropertyCategory::Member.
 
- Public Member Functions inherited from ezAbstractProperty
 ezAbstractProperty (const char *szPropertyName)
 The constructor must get the name of the property. The string must be a compile-time constant.
 
const char * GetPropertyName () const
 Returns the name of the property.
 
const ezBitflags< ezPropertyFlags > & GetFlags () const
 Returns the flags of the property.
 
ezAbstractPropertyAddFlags (ezBitflags< ezPropertyFlags > flags)
 Adds flags to the property. Returns itself to allow to be called during initialization.
 
ezAbstractPropertyAddAttributes (ezPropertyAttribute *pAttrib1, ezPropertyAttribute *pAttrib2=nullptr, ezPropertyAttribute *pAttrib3=nullptr, ezPropertyAttribute *pAttrib4=nullptr, ezPropertyAttribute *pAttrib5=nullptr, ezPropertyAttribute *pAttrib6=nullptr)
 Adds attributes to the property. Returns itself to allow to be called during initialization. Allocate an attribute using standard 'new'.
 
ezArrayPtr< const ezPropertyAttribute *const > GetAttributes () const
 Returns the array of property attributes.
 
template<typename Type >
const Type * GetAttributeByType () const
 Returns the first attribute that derives from the given type, or nullptr if nothing is found.
 

Additional Inherited Members

- Protected Attributes inherited from ezAbstractProperty
ezBitflags< ezPropertyFlagsm_Flags
 
const char * m_szPropertyName
 
ezHybridArray< const ezPropertyAttribute *, 2, ezStaticsAllocatorWrapperm_Attributes
 

Member Function Documentation

◆ GetPropertyPointer()

virtual void* ezPhantomMemberProperty::GetPropertyPointer ( const void *  pInstance) const
inlineoverridevirtual

Returns a pointer to the property data or nullptr. If a valid pointer is returned, that pointer and the information from GetSpecificType() can be used to step deeper into the type (if required).

You need to pass the pointer to an object on which you are operating. This function is mostly of interest when the property itself is a compound type (a struct or class). If it is a simple type (int, float, etc.) it doesn't make much sense to retrieve the pointer.

For example GetSpecificType() might return that a property is of type ezVec3. In that case one might either stop and just use the code to handle ezVec3 types, or one might continue and enumerate all sub-properties (x, y and z) as well.

Note
There is no guarantee that this function returns a non-nullptr pointer, independent of the type. When a property uses custom 'accessors' (functions to get / set the property value), it is not possible (or useful) to get the property pointer.

Implements ezAbstractMemberProperty.


The documentation for this class was generated from the following files: