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ezEngine
Release 25.03
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Accepts a single input in local space and converts it to model space. More...
#include <AnimPoseGenerator.h>
Public Attributes | |
ezGameObject * | m_pSendLocalPoseMsgTo = nullptr |
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ezHybridArray< ezAnimPoseGeneratorCommandID, 4 > | m_Inputs |
Additional Inherited Members | |
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ezAnimPoseGeneratorCommandID | GetCommandID () const |
ezAnimPoseGeneratorCommandType | GetType () const |
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ezAnimPoseGeneratorModelPoseID | m_ModelPoseOutput = ezInvalidIndex |
ezAnimPoseGeneratorLocalPoseID | m_LocalPoseOutput = ezInvalidIndex |
Accepts a single input in local space and converts it to model space.
The input command must be of type