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ezEngine Release 25.08
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Accepts a single input in local space and converts it to model space. More...
#include <AnimPoseGenerator.h>

Public Attributes | |
| ezGameObject * | m_pSendLocalPoseMsgTo = nullptr |
Public Attributes inherited from ezAnimPoseGeneratorCommand | |
| ezHybridArray< ezAnimPoseGeneratorCommandID, 4 > | m_Inputs |
Additional Inherited Members | |
Public Member Functions inherited from ezAnimPoseGeneratorCommand | |
| ezAnimPoseGeneratorCommandID | GetCommandID () const |
| ezAnimPoseGeneratorCommandType | GetType () const |
Protected Attributes inherited from ezAnimPoseGeneratorCommandModelPose | |
| ezAnimPoseGeneratorModelPoseID | m_ModelPoseOutput = ezInvalidIndex |
| ezAnimPoseGeneratorLocalPoseID | m_LocalPoseOutput = ezInvalidIndex |
Accepts a single input in local space and converts it to model space.
The input command must be of type