ezEngine  Release 25.03
ezAnimPoseGeneratorCommandLocalToModelPose Struct Referencefinal

Accepts a single input in local space and converts it to model space. More...

#include <AnimPoseGenerator.h>

Inheritance diagram for ezAnimPoseGeneratorCommandLocalToModelPose:

Public Attributes

ezGameObjectm_pSendLocalPoseMsgTo = nullptr
 
- Public Attributes inherited from ezAnimPoseGeneratorCommand
ezHybridArray< ezAnimPoseGeneratorCommandID, 4 > m_Inputs
 

Additional Inherited Members

- Public Member Functions inherited from ezAnimPoseGeneratorCommand
ezAnimPoseGeneratorCommandID GetCommandID () const
 
ezAnimPoseGeneratorCommandType GetType () const
 
- Protected Attributes inherited from ezAnimPoseGeneratorCommandModelPose
ezAnimPoseGeneratorModelPoseID m_ModelPoseOutput = ezInvalidIndex
 
ezAnimPoseGeneratorLocalPoseID m_LocalPoseOutput = ezInvalidIndex
 

Detailed Description

Accepts a single input in local space and converts it to model space.

The input command must be of type


The documentation for this struct was generated from the following file: