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ezEngine
Release 25.03
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Combines all the local space poses that are given as input into one local pose. More...
#include <AnimPoseGenerator.h>
Public Attributes | |
ezHybridArray< float, 4 > | m_InputWeights |
ezHybridArray< ezArrayPtr< const ozz::math::SimdFloat4 >, 4 > | m_InputBoneWeights |
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ezHybridArray< ezAnimPoseGeneratorCommandID, 4 > | m_Inputs |
Friends | |
class | ezAnimPoseGenerator |
Additional Inherited Members | |
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ezAnimPoseGeneratorCommandID | GetCommandID () const |
ezAnimPoseGeneratorCommandType | GetType () const |
Combines all the local space poses that are given as input into one local pose.
The input commands must be of type
Every input pose gets both an overall weight, as well as optionally a per-bone weight mask. If a per-bone mask is used, the respective input pose will only affect those bones.