ezEngine Release 26.3
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ezCustomMeshRenderData Class Reference

Render data used to feed the ezMeshRenderer. More...

#include <CustomMeshComponent.h>

Inheritance diagram for ezCustomMeshRenderData:

Public Member Functions

void FillSortingKey ()
 
virtual bool CanBatch (const ezRenderData &other) const override
 Returns whether this render data and the other render data can be batched together, e.g. rendered in one draw call. An implementation can assume that the other render data is of the same type as this render data.
 
- Public Member Functions inherited from ezRenderData
bool IsDynamic () const
 
bool IsStatic () const
 
bool FlipWinding () const
 
ezUInt64 GetFinalSortingKey (Category category, const ezCamera &camera) const
 Returns the final sorting for this render data with the given category and camera.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Public Attributes

ezMaterialResourceHandle m_hMaterial
 
ezDynamicMeshBufferResourceHandle m_hDynamicMeshBuffer
 
ezUInt32 m_uiFirstPrimitive = 0
 
ezUInt32 m_uiNumPrimitives = 0xFFFFFFFF
 
- Public Attributes inherited from ezInstanceableRenderData
DataOffsets m_DataOffsets
 
ezUInt32 m_uiNumInstances = 1
 
ezGALDynamicBufferHandle m_hInstanceDataBuffer
 
- Public Attributes inherited from ezRenderData
ezBitflags< Flagsm_Flags
 
ezVec3 m_vGlobalPosition = ezVec3::MakeZero()
 
float m_fSortingDepthOffset = 0.0f
 
ezUInt32 m_uiSortingKey = 0
 
ezGameObjectHandle m_hOwner
 

Additional Inherited Members

- Public Types inherited from ezRenderData
using SortingKeyFunc = ezUInt64(*)(const ezRenderData *, const ezCamera &)
 This function generates a 64bit sorting key for the given render data. Data with lower sorting key is rendered first.
 
- Static Public Member Functions inherited from ezRenderData
static Category RegisterCategory (const char *szCategoryName, SortingKeyFunc sortingKeyFunc)
 
static Category RegisterDerivedCategory (const char *szCategoryName, Category baseCategory)
 
static Category RegisterRedirectedCategory (const char *szCategoryName, Category staticCategory, Category dynamicCategory)
 
static Category FindCategory (ezTempHashedString sCategoryName)
 
static Category ResolveCategory (Category category, bool bDynamic)
 
static ezHashedString GetCategoryName (Category category)
 
static void GetAllCategoryNames (ezDynamicArray< ezHashedString > &out_categoryNames)
 
- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 
- Protected Member Functions inherited from ezInstanceableRenderData
bool CanBatchByBaseValues (const ezInstanceableRenderData &other) const
 

Detailed Description

Render data used to feed the ezMeshRenderer.

Member Function Documentation

◆ CanBatch()

bool ezCustomMeshRenderData::CanBatch ( const ezRenderData other) const
overridevirtual

Returns whether this render data and the other render data can be batched together, e.g. rendered in one draw call. An implementation can assume that the other render data is of the same type as this render data.

Reimplemented from ezRenderData.


The documentation for this class was generated from the following files: