ezEngine  Release 25.03
ezRenderData Class Reference

Base class for all render data. Render data must contain all information that is needed to render the corresponding object. More...

#include <RenderData.h>

Inheritance diagram for ezRenderData:

Classes

struct  Caching
 
struct  Category
 

Public Types

using SortingKeyFunc = ezUInt64(*)(const ezRenderData *, const ezCamera &)
 This function generates a 64bit sorting key for the given render data. Data with lower sorting key is rendered first.
 

Public Member Functions

ezUInt64 GetFinalSortingKey (Category category, const ezCamera &camera) const
 Returns the final sorting for this render data with the given category and camera.
 
virtual bool CanBatch (const ezRenderData &other) const
 Returns whether this render data and the other render data can be batched together, e.g. rendered in one draw call. An implementation can assume that the other render data is of the same type as this render data.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Static Public Member Functions

static Category RegisterCategory (const char *szCategoryName, SortingKeyFunc sortingKeyFunc)
 
static Category FindCategory (ezTempHashedString sCategoryName)
 
static ezHashedString GetCategoryName (Category category)
 
static void GetAllCategoryNames (ezDynamicArray< ezHashedString > &out_categoryNames)
 
static const ezRendererGetCategoryRenderer (Category category, const ezRTTI *pRenderDataType)
 
- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 

Public Attributes

ezTransform m_GlobalTransform = ezTransform::MakeIdentity()
 
ezBoundingBoxSphere m_GlobalBounds
 
ezUInt32 m_uiSortingKey = 0
 
float m_fSortingDepthOffset = 0.0f
 
ezGameObjectHandle m_hOwner
 

Detailed Description

Base class for all render data. Render data must contain all information that is needed to render the corresponding object.


The documentation for this class was generated from the following files: