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ezEngine Release 26.3
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#include <ParticleModule.h>

Public Member Functions | |
| virtual void | CreateRequiredStreams ()=0 |
| virtual void | QueryOptionalStreams () |
| void | Reset (ezParticleSystemInstance *pOwner) |
| virtual void | OnFinalize () |
| Called after everything is set up. | |
| ezParticleSystemInstance * | GetOwnerSystem () |
| const ezParticleSystemInstance * | GetOwnerSystem () const |
| ezParticleEffectInstance * | GetOwnerEffect () const |
| virtual void | RequestRequiredWorldModulesForCache (ezParticleWorldModule *pParticleModule) |
Public Member Functions inherited from ezProcessingStreamProcessor | |
| ezProcessingStreamProcessor () | |
| Base constructor. | |
| virtual | ~ezProcessingStreamProcessor () |
| Base destructor. | |
Public Member Functions inherited from ezReflectedClass | |
| virtual const ezRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const ezRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T > | |
| EZ_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Protected Member Functions | |
| virtual void | OnReset () |
| Called by Reset() to perform custom cleanup. | |
| void | CreateStream (const char *szName, ezProcessingStream::DataType Type, ezProcessingStream **ppStream, bool bWillInitializeStream) |
| virtual ezResult | UpdateStreamBindings () final override |
| Internal method which needs to be implemented, gets the concrete stream bindings. This is called every time the streams are resized. Implementations should check that their required streams exist and are of the correct data types. | |
| ezRandom & | GetRNG () const |
Protected Member Functions inherited from ezProcessingStreamProcessor | |
| virtual void | InitializeElements (ezUInt64 uiStartIndex, ezUInt64 uiNumElements)=0 |
| This method needs to be implemented in order to initialize new elements to specific values. | |
| virtual void | Process (ezUInt64 uiNumElements)=0 |
| The actual method which processes the data, will be called with the number of elements to process. | |
Friends | |
| class | ezParticleSystemInstance |
Additional Inherited Members | |
Static Public Member Functions inherited from ezNoBase | |
| static const ezRTTI * | GetStaticRTTI () |
Public Attributes inherited from ezProcessingStreamProcessor | |
| float | m_fPriority = 0.0f |
| Used for sorting processors, to ensure a certain order. Lower priority == executed first. | |
Protected Attributes inherited from ezProcessingStreamProcessor | |
| ezProcessingStreamGroup * | m_pStreamGroup = nullptr |
| Back pointer to the stream group - will be set to the owner stream group when adding the stream processor to the group. Can be used to get stream pointers in UpdateStreamBindings();. | |
Base class for all particle system modules
Modules process particle data through streams. Derived types include emitters, initializers, behaviors, and finalizers.
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pure virtual |
Implemented in ezParticleTypeLight.
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inlinevirtual |
Called after everything is set up.
Reimplemented in ezParticleEmitter_Burst, ezParticleEmitter_Continuous, and ezParticleEmitter_Distance.
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inlineprotectedvirtual |
Called by Reset() to perform custom cleanup.
Reimplemented in ezParticleTypeEffect.
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inlinevirtual |
Override this to cache world module pointers for later access.
Cached modules can be retrieved via ezParticleWorldModule::GetCachedWorldModule().
Reimplemented in ezParticleBehavior_Gravity, ezParticleBehavior_Move, ezParticleBehavior_Raycast, ezParticleBehavior_Velocity, ezParticleBehavior_Wind, and ezParticleTypeMesh.
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inlinefinaloverrideprotectedvirtual |
Internal method which needs to be implemented, gets the concrete stream bindings. This is called every time the streams are resized. Implementations should check that their required streams exist and are of the correct data types.
Implements ezProcessingStreamProcessor.