ezEngine Release 26.3
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ezParticleBehavior_Move Class Referencefinal
Inheritance diagram for ezParticleBehavior_Move:

Public Member Functions

virtual void CreateRequiredStreams () override
 
- Public Member Functions inherited from ezParticleModule
virtual void QueryOptionalStreams ()
 
void Reset (ezParticleSystemInstance *pOwner)
 
virtual void OnFinalize ()
 Called after everything is set up.
 
ezParticleSystemInstanceGetOwnerSystem ()
 
const ezParticleSystemInstanceGetOwnerSystem () const
 
ezParticleEffectInstanceGetOwnerEffect () const
 
- Public Member Functions inherited from ezProcessingStreamProcessor
 ezProcessingStreamProcessor ()
 Base constructor.
 
virtual ~ezProcessingStreamProcessor ()
 Base destructor.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Public Attributes

ezEnum< ezMovementModem_MoveX_Mode
 
const ezCurve1Dm_pMoveX_Curve = nullptr
 
float m_fMoveX_CurveOffset = 0
 
float m_fMoveX_CurveScale = 1
 
float m_fMoveX_Speed = 0.0f
 
ezEnum< ezMovementModem_MoveY_Mode
 
const ezCurve1Dm_pMoveY_Curve = nullptr
 
float m_fMoveY_CurveOffset = 0
 
float m_fMoveY_CurveScale = 1
 
float m_fMoveY_Speed = 0.0f
 
ezEnum< ezMovementModem_MoveZ_Mode
 
const ezCurve1Dm_pMoveZ_Curve = nullptr
 
float m_fMoveZ_CurveOffset = 0
 
float m_fMoveZ_CurveScale = 1
 
float m_fMoveZ_Speed = 0.0f
 
- Public Attributes inherited from ezProcessingStreamProcessor
float m_fPriority = 0.0f
 Used for sorting processors, to ensure a certain order. Lower priority == executed first.
 

Protected Member Functions

virtual void Process (ezUInt64 uiNumElements) override
 The actual method which processes the data, will be called with the number of elements to process.
 
void RequestRequiredWorldModulesForCache (ezParticleWorldModule *pParticleModule) override
 
- Protected Member Functions inherited from ezParticleBehavior
virtual void InitializeElements (ezUInt64 uiStartIndex, ezUInt64 uiNumElements) override
 This method needs to be implemented in order to initialize new elements to specific values.
 
virtual void StepParticleSystem (const ezTime &tDiff, ezUInt32 uiNumNewParticles)
 
- Protected Member Functions inherited from ezParticleModule
virtual void OnReset ()
 Called by Reset() to perform custom cleanup.
 
void CreateStream (const char *szName, ezProcessingStream::DataType Type, ezProcessingStream **ppStream, bool bWillInitializeStream)
 
virtual ezResult UpdateStreamBindings () final override
 Internal method which needs to be implemented, gets the concrete stream bindings. This is called every time the streams are resized. Implementations should check that their required streams exist and are of the correct data types.
 
ezRandomGetRNG () const
 

Protected Attributes

ezPhysicsWorldModuleInterfacem_pPhysicsModule = nullptr
 
ezProcessingStreamm_pStreamPosition = nullptr
 
ezProcessingStreamm_pStreamLifeTime = nullptr
 
- Protected Attributes inherited from ezParticleBehavior
ezTime m_TimeDiff
 
- Protected Attributes inherited from ezProcessingStreamProcessor
ezProcessingStreamGroupm_pStreamGroup = nullptr
 Back pointer to the stream group - will be set to the owner stream group when adding the stream processor to the group. Can be used to get stream pointers in UpdateStreamBindings();.
 

Friends

class ezParticleBehaviorFactory_Move
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 

Member Function Documentation

◆ CreateRequiredStreams()

void ezParticleBehavior_Move::CreateRequiredStreams ( )
overridevirtual

Implements ezParticleModule.

◆ Process()

void ezParticleBehavior_Move::Process ( ezUInt64  uiNumElements)
overrideprotectedvirtual

The actual method which processes the data, will be called with the number of elements to process.

Implements ezProcessingStreamProcessor.

◆ RequestRequiredWorldModulesForCache()

void ezParticleBehavior_Move::RequestRequiredWorldModulesForCache ( ezParticleWorldModule pParticleModule)
overrideprotectedvirtual

Override this to cache world module pointers for later access.

Cached modules can be retrieved via ezParticleWorldModule::GetCachedWorldModule().

Reimplemented from ezParticleModule.


The documentation for this class was generated from the following files: