ezEngine Release 25.08
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ezParticleTypeMesh Class Referencefinal
Inheritance diagram for ezParticleTypeMesh:

Public Member Functions

virtual void CreateRequiredStreams () override
 
virtual void ExtractTypeRenderData (ezMsgExtractRenderData &ref_msg, const ezTransform &instanceTransform) const override
 
- Public Member Functions inherited from ezParticleType
virtual float GetMaxParticleRadius (float fParticleSize) const
 
- Public Member Functions inherited from ezParticleModule
virtual void QueryOptionalStreams ()
 
void Reset (ezParticleSystemInstance *pOwner)
 
virtual void OnFinalize ()
 Called after everything is set up.
 
ezParticleSystemInstanceGetOwnerSystem ()
 
const ezParticleSystemInstanceGetOwnerSystem () const
 
ezParticleEffectInstanceGetOwnerEffect () const
 
virtual void RequestRequiredWorldModulesForCache (ezParticleWorldModule *pParticleModule)
 Override this to cache world module pointers for later (through ezParticleWorldModule::GetCachedWorldModule()).
 
- Public Member Functions inherited from ezProcessingStreamProcessor
 ezProcessingStreamProcessor ()
 Base constructor.
 
virtual ~ezProcessingStreamProcessor ()
 Base destructor.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Public Attributes

ezMeshResourceHandle m_hMesh
 
ezMaterialResourceHandle m_hMaterial
 
ezTempHashedString m_sTintColorParameter
 
- Public Attributes inherited from ezProcessingStreamProcessor
float m_fPriority = 0.0f
 Used for sorting processors, to ensure a certain order. Lower priority == executed first.
 

Protected Member Functions

virtual void InitializeElements (ezUInt64 uiStartIndex, ezUInt64 uiNumElements) override
 This method needs to be implemented in order to initialize new elements to specific values.
 
virtual void Process (ezUInt64 uiNumElements) override
 The actual method which processes the data, will be called with the number of elements to process.
 
bool QueryMeshAndMaterialInfo () const
 
- Protected Member Functions inherited from ezParticleType
virtual void StepParticleSystem (const ezTime &tDiff, ezUInt32 uiNumNewParticles)
 
- Protected Member Functions inherited from ezParticleModule
virtual void OnReset ()
 Called by Reset()
 
void CreateStream (const char *szName, ezProcessingStream::DataType Type, ezProcessingStream **ppStream, bool bWillInitializeStream)
 
virtual ezResult UpdateStreamBindings () final override
 Internal method which needs to be implemented, gets the concrete stream bindings. This is called every time the streams are resized. Implementations should check that their required streams exist and are of the correct data types.
 
ezRandomGetRNG () const
 

Protected Attributes

ezProcessingStreamm_pStreamPosition = nullptr
 
ezProcessingStreamm_pStreamSize = nullptr
 
ezProcessingStreamm_pStreamColor = nullptr
 
ezProcessingStreamm_pStreamRotationSpeed = nullptr
 
ezProcessingStreamm_pStreamRotationOffset = nullptr
 
ezProcessingStreamm_pStreamAxis = nullptr
 
bool m_bRenderDataCached = false
 
ezBoundingBoxSphere m_Bounds
 
ezRenderData::Category m_RenderCategory
 
- Protected Attributes inherited from ezParticleType
ezTime m_TimeDiff
 
ezUInt64 m_uiLastExtractedFrame
 
- Protected Attributes inherited from ezProcessingStreamProcessor
ezProcessingStreamGroupm_pStreamGroup = nullptr
 Back pointer to the stream group - will be set to the owner stream group when adding the stream processor to the group. Can be used to get stream pointers in UpdateStreamBindings();.
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 
- Static Protected Member Functions inherited from ezParticleType
static ezUInt32 ComputeSortingKey (ezParticleTypeRenderMode::Enum mode, ezUInt64 uiTextureHash)
 

Member Function Documentation

◆ CreateRequiredStreams()

void ezParticleTypeMesh::CreateRequiredStreams ( )
overridevirtual

Implements ezParticleModule.

◆ ExtractTypeRenderData()

void ezParticleTypeMesh::ExtractTypeRenderData ( ezMsgExtractRenderData ref_msg,
const ezTransform instanceTransform 
) const
overridevirtual

Implements ezParticleType.

◆ InitializeElements()

void ezParticleTypeMesh::InitializeElements ( ezUInt64  uiStartIndex,
ezUInt64  uiNumElements 
)
overrideprotectedvirtual

This method needs to be implemented in order to initialize new elements to specific values.

Reimplemented from ezParticleType.

◆ Process()

virtual void ezParticleTypeMesh::Process ( ezUInt64  uiNumElements)
inlineoverrideprotectedvirtual

The actual method which processes the data, will be called with the number of elements to process.

Implements ezProcessingStreamProcessor.


The documentation for this class was generated from the following files: