ezEngine  Release 25.03
ezPhysicsWorldModuleInterface Class Referenceabstract
Inheritance diagram for ezPhysicsWorldModuleInterface:

Classes

struct  FixedJointConfig
 
struct  JointConfig
 

Public Member Functions

virtual ezUInt32 GetCollisionLayerByName (ezStringView sName) const =0
 Searches for a collision layer with the given name and returns its index. More...
 
virtual bool Raycast (ezPhysicsCastResult &out_result, const ezVec3 &vStart, const ezVec3 &vDir, float fDistance, const ezPhysicsQueryParameters &params, ezPhysicsHitCollection collection=ezPhysicsHitCollection::Closest) const =0
 
virtual bool RaycastAll (ezPhysicsCastResultArray &out_results, const ezVec3 &vStart, const ezVec3 &vDir, float fDistance, const ezPhysicsQueryParameters &params) const =0
 
virtual bool SweepTestSphere (ezPhysicsCastResult &out_result, float fSphereRadius, const ezVec3 &vStart, const ezVec3 &vDir, float fDistance, const ezPhysicsQueryParameters &params, ezPhysicsHitCollection collection=ezPhysicsHitCollection::Closest) const =0
 
virtual bool SweepTestBox (ezPhysicsCastResult &out_result, ezVec3 vBoxExtends, const ezTransform &transform, const ezVec3 &vDir, float fDistance, const ezPhysicsQueryParameters &params, ezPhysicsHitCollection collection=ezPhysicsHitCollection::Closest) const =0
 
virtual bool SweepTestCapsule (ezPhysicsCastResult &out_result, float fCapsuleRadius, float fCapsuleHeight, const ezTransform &transform, const ezVec3 &vDir, float fDistance, const ezPhysicsQueryParameters &params, ezPhysicsHitCollection collection=ezPhysicsHitCollection::Closest) const =0
 
virtual bool OverlapTestSphere (float fSphereRadius, const ezVec3 &vPosition, const ezPhysicsQueryParameters &params) const =0
 
virtual bool OverlapTestCapsule (float fCapsuleRadius, float fCapsuleHeight, const ezTransform &transform, const ezPhysicsQueryParameters &params) const =0
 
virtual void QueryShapesInSphere (ezPhysicsOverlapResultArray &out_results, float fSphereRadius, const ezVec3 &vPosition, const ezPhysicsQueryParameters &params) const =0
 
virtual ezVec3 GetGravity () const =0
 
virtual void AddStaticCollisionBox (ezGameObject *pOwner, ezVec3 vBoxSize)
 Adds a static actor with a box shape to pOwner.
 
virtual void AddFixedJointComponent (ezGameObject *pOwner, const ezPhysicsWorldModuleInterface::FixedJointConfig &cfg)
 Adds a fixed joint to pOwner.
 
virtual ezBoundingBoxSphere GetWorldSpaceBounds (ezGameObject *pOwner, ezUInt32 uiCollisionLayer, ezBitflags< ezPhysicsShapeType > shapeTypes, bool bIncludeChildObjects) const
 Gets world space bounds of a physics object if its shape type is included in shapeTypes and its collision layer interacts with uiCollisionLayer.
 
- Public Member Functions inherited from ezWorldModule
ezWorldGetWorld ()
 Returns the corresponding world to this module.
 
const ezWorldGetWorld () const
 Returns the corresponding world to this module.
 
ezUInt32 GetWorldIndex () const
 Same as GetWorld()->GetIndex(). Needed to break circular include dependencies.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Protected Member Functions

 ezPhysicsWorldModuleInterface (ezWorld *pWorld)
 
- Protected Member Functions inherited from ezWorldModule
 ezWorldModule (ezWorld *pWorld)
 
void RegisterUpdateFunction (const UpdateFunctionDesc &desc)
 Registers the given update function at the world.
 
void DeregisterUpdateFunction (const UpdateFunctionDesc &desc)
 De-registers the given update function from the world. Note that only the m_Function and the m_Phase of the description have to be valid for de-registration.
 
ezAllocatorGetAllocator ()
 Returns the allocator used by the world.
 
ezInternal::WorldLargeBlockAllocatorGetBlockAllocator ()
 Returns the block allocator used by the world.
 
bool GetWorldSimulationEnabled () const
 Returns whether the world simulation is enabled.
 
virtual void Initialize ()
 This method is called after the constructor. A derived type can override this method to do initialization work. Typically this is the method where updates function are registered.
 
virtual void Deinitialize ()
 This method is called before the destructor. A derived type can override this method to do deinitialization work.
 
virtual void OnSimulationStarted ()
 This method is called at the start of the next world update when the world is simulated. This method will be called after the initialization method.
 
virtual void WorldClear ()
 Called by ezWorld::Clear(). Can be used to clear cached data when a world is completely cleared of objects (but not deleted).
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 
- Protected Types inherited from ezWorldModule
using UpdateFunction = ezDelegate< void(const UpdateContext &)>
 Update function delegate.
 
- Protected Attributes inherited from ezWorldModule
ezWorldm_pWorld
 

Member Function Documentation

◆ GetCollisionLayerByName()

virtual ezUInt32 ezPhysicsWorldModuleInterface::GetCollisionLayerByName ( ezStringView  sName) const
pure virtual

Searches for a collision layer with the given name and returns its index.

Returns ezInvalidIndex if no such collision layer exists.

Implemented in ezJoltWorldModule.


The documentation for this class was generated from the following file: