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| ezPhysicsQueryParameters (ezUInt32 uiCollisionLayer, ezBitflags< ezPhysicsShapeType > shapeTypes=ezPhysicsShapeType::Default, ezUInt32 uiIgnoreObjectFilterID=ezInvalidIndex) |
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ezUInt32 | m_uiCollisionLayer = 0 |
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ezBitflags< ezPhysicsShapeType > | m_ShapeTypes = ezPhysicsShapeType::Default |
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ezUInt32 | m_uiIgnoreObjectFilterID = ezInvalidIndex |
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bool | m_bIgnoreInitialOverlap = false |
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The documentation for this struct was generated from the following file:
- /home/runner/work/ezEngine/ezEngine/Code/Engine/Core/Interfaces/PhysicsQuery.h