ezEngine  Release 25.03
ezEditorShapeIconsExtractor Class Reference
Inheritance diagram for ezEditorShapeIconsExtractor:

Public Member Functions

 ezEditorShapeIconsExtractor (const char *szName="EditorShapeIconsExtractor")
 
virtual void Extract (const ezView &view, const ezDynamicArray< const ezGameObject * > &visibleObjects, ezExtractedRenderData &ref_extractedRenderData) override
 
virtual void PostSortAndBatch (const ezView &view, const ezDynamicArray< const ezGameObject * > &visibleObjects, ezExtractedRenderData &ref_extractedRenderData) override
 
virtual ezResult Serialize (ezStreamWriter &inout_stream) const override
 
virtual ezResult Deserialize (ezStreamReader &inout_stream) override
 
void SetSceneContext (ezSceneContext *pSceneContext)
 
ezSceneContextGetSceneContext () const
 
- Public Member Functions inherited from ezExtractor
 ezExtractor (const char *szName)
 
void SetName (const char *szName)
 Sets the name of the extractor.
 
const char * GetName () const
 returns the name of the extractor.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 
- Protected Member Functions inherited from ezExtractor
bool FilterByViewTags (const ezView &view, const ezGameObject *pObject) const
 returns true if the given object should be filtered by view tags.
 
void ExtractRenderData (const ezView &view, const ezGameObject *pObject, ezMsgExtractRenderData &msg, ezExtractedRenderData &extractedRenderData) const
 extracts the render data for the given object.
 
- Protected Attributes inherited from ezExtractor
ezHybridArray< ezHashedString, 4 > m_DependsOn
 

Member Function Documentation

◆ Extract()

void ezEditorShapeIconsExtractor::Extract ( const ezView view,
const ezDynamicArray< const ezGameObject * > &  visibleObjects,
ezExtractedRenderData ref_extractedRenderData 
)
overridevirtual
Todo:
Once we have a solution for objects that only have a shape icon we can switch this loop to use visibleObjects instead.

Implements ezExtractor.


The documentation for this class was generated from the following files: