The reflection data of a constant in a shader constant buffer.
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#include <ShaderByteCode.h>
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| EZ_DECLARE_MEM_RELOCATABLE_TYPE () |
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void | CopyDataFormVariant (ezUInt8 *pDest, ezVariant *pValue) const |
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static ezUInt32 | s_TypeSize [Type::ENUM_COUNT] |
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The reflection data of a constant in a shader constant buffer.
- See also
- ezShaderConstantBufferLayout
◆ s_TypeSize
ezUInt32 ezShaderConstant::s_TypeSize |
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Initial value:= {0, sizeof(float) * 1, sizeof(float) * 2, sizeof(float) * 3, sizeof(float) * 4, sizeof(int) * 1, sizeof(int) * 2, sizeof(int) * 3, sizeof(int) * 4, sizeof(ezUInt32) * 1, sizeof(ezUInt32) * 2,
The documentation for this struct was generated from the following files:
- /home/runner/work/ezEngine/ezEngine/Code/Engine/RendererFoundation/Shader/ShaderByteCode.h
- /home/runner/work/ezEngine/ezEngine/Code/Engine/RendererFoundation/Shader/Implementation/ShaderByteCode.cpp