ezEngine  Release 25.03
ezShaderConstantBufferLayout Class Reference

Reflection data of a shader constant buffer. More...

#include <ShaderByteCode.h>

Inheritance diagram for ezShaderConstantBufferLayout:

Public Attributes

ezUInt32 m_uiTotalSize = 0
 
ezHybridArray< ezShaderConstant, 16 > m_Constants
 

Additional Inherited Members

- Public Member Functions inherited from ezRefCounted
virtual ~ezRefCounted ()=default
 Adds a virtual destructor.
 
- Public Member Functions inherited from ezRefCountingImpl
 ezRefCountingImpl ()=default
 Constructor.
 
 ezRefCountingImpl (const ezRefCountingImpl &rhs)
 
void operator= (const ezRefCountingImpl &rhs)
 
ezInt32 AddRef () const
 Increments the reference counter. Returns the new reference count.
 
ezInt32 ReleaseRef () const
 Decrements the reference counter. Returns the new reference count.
 
bool IsReferenced () const
 Returns true if the reference count is greater than 0, false otherwise.
 
ezInt32 GetRefCount () const
 Returns the current reference count.
 

Detailed Description

Reflection data of a shader constant buffer.

See also
ezShaderResourceBinding

The documentation for this class was generated from the following file: