ezEngine  Release 25.03
ezShaderMat3 Class Reference

A wrapper class that converts a ezMat3 into the correct data layout for shaders. More...

#include <Types.h>

Public Member Functions

 EZ_DECLARE_POD_TYPE ()
 
EZ_ALWAYS_INLINE ezShaderMat3 (const ezMat3 &m)
 
EZ_FORCE_INLINE void operator= (const ezMat3 &m)
 

Static Public Attributes

static EZ_RENDERERFOUNDATION_DLL bool TransposeShaderMatrices = false
 

Detailed Description

A wrapper class that converts a ezMat3 into the correct data layout for shaders.


The documentation for this class was generated from the following files: