ezEngine  Release 25.03
ezTypedEnumProperty< EnumType > Class Template Reference

[internal] Base class for enum / bitflags properties that already defines the type. More...

#include <EnumProperty.h>

Inheritance diagram for ezTypedEnumProperty< EnumType >:

Public Member Functions

 ezTypedEnumProperty (const char *szPropertyName)
 Passes the property name through to ezAbstractEnumerationProperty.
 
virtual const ezRTTIGetSpecificType () const override
 Returns the actual type of the property. You can then test whether it derives from ezEnumBase or ezBitflagsBase to determine whether we are dealing with an enum or bitflags property.
 
- Public Member Functions inherited from ezAbstractEnumerationProperty
 ezAbstractEnumerationProperty (const char *szPropertyName)
 Passes the property name through to ezAbstractMemberProperty.
 
virtual ezInt64 GetValue (const void *pInstance) const =0
 Returns the value of the property. Pass the instance pointer to the surrounding class along.
 
virtual void SetValue (void *pInstance, ezInt64 value) const =0
 Modifies the value of the property. Pass the instance pointer to the surrounding class along. More...
 
virtual void GetValuePtr (const void *pInstance, void *pObject) const override
 Writes the value of this property in pInstance to pObject. pObject needs to point to an instance of this property's type.
 
virtual void SetValuePtr (void *pInstance, const void *pObject) const override
 Sets the value of pObject to the property in pInstance. pObject needs to point to an instance of this property's type.
 
- Public Member Functions inherited from ezAbstractMemberProperty
 ezAbstractMemberProperty (const char *szPropertyName)
 Passes the property name through to ezAbstractProperty.
 
virtual ezPropertyCategory::Enum GetCategory () const override
 Returns ezPropertyCategory::Member.
 
virtual void * GetPropertyPointer (const void *pInstance) const =0
 Returns a pointer to the property data or nullptr. If a valid pointer is returned, that pointer and the information from GetSpecificType() can be used to step deeper into the type (if required). More...
 
- Public Member Functions inherited from ezAbstractProperty
 ezAbstractProperty (const char *szPropertyName)
 The constructor must get the name of the property. The string must be a compile-time constant.
 
const char * GetPropertyName () const
 Returns the name of the property.
 
const ezBitflags< ezPropertyFlags > & GetFlags () const
 Returns the flags of the property.
 
ezAbstractPropertyAddFlags (ezBitflags< ezPropertyFlags > flags)
 Adds flags to the property. Returns itself to allow to be called during initialization.
 
ezAbstractPropertyAddAttributes (ezPropertyAttribute *pAttrib1, ezPropertyAttribute *pAttrib2=nullptr, ezPropertyAttribute *pAttrib3=nullptr, ezPropertyAttribute *pAttrib4=nullptr, ezPropertyAttribute *pAttrib5=nullptr, ezPropertyAttribute *pAttrib6=nullptr)
 Adds attributes to the property. Returns itself to allow to be called during initialization. Allocate an attribute using standard 'new'.
 
ezArrayPtr< const ezPropertyAttribute *const > GetAttributes () const
 Returns the array of property attributes.
 
template<typename Type >
const Type * GetAttributeByType () const
 Returns the first attribute that derives from the given type, or nullptr if nothing is found.
 

Additional Inherited Members

- Protected Attributes inherited from ezAbstractProperty
ezBitflags< ezPropertyFlagsm_Flags
 
const char * m_szPropertyName
 
ezHybridArray< const ezPropertyAttribute *, 2, ezStaticsAllocatorWrapperm_Attributes
 

Detailed Description

template<typename EnumType>
class ezTypedEnumProperty< EnumType >

[internal] Base class for enum / bitflags properties that already defines the type.


The documentation for this class was generated from the following file: