◆ m_FullRange
Range covering the entire texture, filled on first occurrence.
◆ m_SubResourceStates
If size == 1, the single entry represents the entire resource (compressed). If size > 1, each entry corresponds to a sub-resource at index: uiMipLevel + uiLayer * m_FullRange.m_uiMipLevels
The documentation for this struct was generated from the following files:
- /home/runner/work/ezEngine/ezEngine/Code/Engine/RendererFoundation/Utils/ResourceStateTracker.h
- /home/runner/work/ezEngine/ezEngine/Code/Engine/RendererFoundation/Utils/Implementation/ResourceStateTracker.cpp