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ezEngine
Release 25.03
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Each polygon has a face normal and a set of indices, which vertices it references. More...
#include <Geometry.h>
Public Member Functions | |
void | FlipWinding () |
Public Attributes | |
ezVec3 | m_vNormal |
ezHybridArray< ezUInt32, 4 > | m_Vertices |
Each polygon has a face normal and a set of indices, which vertices it references.