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ezEngine Release 25.08
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This class is the base class for platform independent long running threads. More...
#include <Thread.h>
Public Types | |
enum | ezThreadStatus { Created = 0 , Running , Finished } |
Describes the thread status. | |
Public Member Functions | |
ezThread (ezStringView sName="ezThread", ezUInt32 uiStackSize=128 *1024) | |
Initializes the runnable class. | |
virtual | ~ezThread () |
Destructor checks if the thread is deleted while still running, which is not allowed as this is a data hazard. | |
ezThreadStatus | GetThreadStatus () const |
Returns the thread status. | |
bool | IsRunning () const |
Helper function to determine if the thread is running. | |
const char * | GetThreadName () const |
Returns the thread name. | |
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ezOSThread (ezOSThreadEntryPoint threadEntryPoint, void *pUserData=nullptr, ezStringView sName="ezOSThread", ezUInt32 uiStackSize=128 *1024) | |
Initializes the thread instance (e.g. thread creation etc.) | |
virtual | ~ezOSThread () |
Destructor. | |
void | Start () |
Starts the thread. | |
void | Join () |
Waits in the calling thread until the thread has finished execution (e.g. returned from the thread function) | |
const ezThreadID & | GetThreadID () const |
Returns the thread ID of the thread object, may be used in comparison operations with ezThreadUtils::GetCurrentThreadID() for example. | |
Static Public Member Functions | |
static const ezThread * | GetCurrentThread () |
Returns the current ezThread if the current platform thread is an ezThread. Returns nullptr otherwise. | |
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static ezInt32 | GetThreadCount () |
Returns how many ezOSThreads are currently active. | |
Static Public Attributes | |
static ezEvent< const ezThreadEvent &, ezMutex > | s_ThreadEvents |
These events inform about threads starting and finishing. | |
Private Member Functions | |
virtual ezUInt32 | Run ()=0 |
The run function can be used to implement a long running task in a thread in a platform independent way. | |
Friends | |
ezUInt32 | RunThread (ezThread *pThread) |
Additional Inherited Members | |
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ezThreadHandle | m_hHandle |
ezThreadID | m_ThreadID |
ezOSThreadEntryPoint | m_EntryPoint |
void * | m_pUserData |
ezString | m_sName |
ezUInt32 | m_uiStackSize |
This class is the base class for platform independent long running threads.
Used by deriving from this class and overriding the Run() method.
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privatepure virtual |
The run function can be used to implement a long running task in a thread in a platform independent way.
Implemented in ezRemoteThread, ezProcessThread, ezTaskWorkerThread, and ezThreadWithDispatcher.
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static |
These events inform about threads starting and finishing.
The events are raised on the executing thread! That means thread-specific code may be executed during the event callback, e.g. to set up thread-local functionality.