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| ezTaskWorkerThread (ezWorkerThreadType::Enum threadType, ezUInt32 uiThreadNumber) |
| | Tells the worker thread what tasks to execute and which thread index it has.
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ezResult | DeactivateWorker () |
| | Deactivates the thread. Returns failure, if the thread is currently still running.
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void | BroadcastClearThreadLocalsEvent () |
| | Broadcasts ezThreadEvent::ClearThreadLocals on this thread.
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void | WaitForBroadcastClearTLS () |
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double | GetThreadUtilization (ezUInt32 *pNumTasksExecuted=nullptr) |
| | Returns the last utilization value (0 - 1 range). Optionally returns how many tasks it executed recently.
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void | UpdateThreadUtilization (ezTime timePassed) |
| | Computes the thread utilization by dividing the thread active time by the time that has passed since the last update.
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| virtual ezUInt32 | Run () override |
| | The run function can be used to implement a long running task in a thread in a platform independent way.
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ezTaskWorkerState | WakeUpIfIdle () |
| | If the thread is currently idle, this will wake it up and return EZ_SUCCESS.
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| enum | ezThreadStatus { Created = 0
, Running
, Finished
} |
| | Describes the thread status.
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| ezThread (ezStringView sName="ezThread", ezUInt32 uiStackSize=128 *1024) |
| | Initializes the runnable class.
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virtual | ~ezThread () |
| | Destructor checks if the thread is deleted while still running, which is not allowed as this is a data hazard.
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ezThreadStatus | GetThreadStatus () const |
| | Returns the thread status.
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bool | IsRunning () const |
| | Helper function to determine if the thread is running.
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const char * | GetThreadName () const |
| | Returns the thread name.
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| | ezOSThread (ezOSThreadEntryPoint threadEntryPoint, void *pUserData=nullptr, ezStringView sName="ezOSThread", ezUInt32 uiStackSize=128 *1024) |
| | Initializes the thread instance (e.g. thread creation etc.)
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virtual | ~ezOSThread () |
| | Destructor.
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void | Start () |
| | Starts the thread.
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| void | Join () |
| | Waits in the calling thread until the thread has finished execution (e.g. returned from the thread function)
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const ezThreadID & | GetThreadID () const |
| | Returns the thread ID of the thread object, may be used in comparison operations with ezThreadUtils::GetCurrentThreadID() for example.
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static const ezThread * | GetCurrentThread () |
| | Returns the current ezThread if the current platform thread is an ezThread. Returns nullptr otherwise.
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static ezInt32 | GetThreadCount () |
| | Returns how many ezOSThreads are currently active.
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| static ezEvent< const ezThreadEvent &, ezMutex > | s_ThreadEvents |
| | These events inform about threads starting and finishing.
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ezThreadHandle | m_hHandle |
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ezThreadID | m_ThreadID |
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ezOSThreadEntryPoint | m_EntryPoint |
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void * | m_pUserData |
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ezString | m_sName |
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ezUInt32 | m_uiStackSize |
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◆ Run()
| ezUInt32 ezTaskWorkerThread::Run |
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overrideprivatevirtual |
The run function can be used to implement a long running task in a thread in a platform independent way.
Implements ezThread.
The documentation for this class was generated from the following files:
- /home/runner/work/ezEngine/ezEngine/Code/Engine/Foundation/Threading/Implementation/TaskWorkerThread.h
- /home/runner/work/ezEngine/ezEngine/Code/Engine/Foundation/Threading/Implementation/TaskWorkerThread.cpp