ezEngine Release 25.08
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ezParticleInitializer_RandomRotationSpeed Class Referencefinal
Inheritance diagram for ezParticleInitializer_RandomRotationSpeed:

Public Member Functions

virtual void CreateRequiredStreams () override
 
- Public Member Functions inherited from ezParticleModule
virtual void QueryOptionalStreams ()
 
void Reset (ezParticleSystemInstance *pOwner)
 
virtual void OnFinalize ()
 Called after everything is set up.
 
ezParticleSystemInstanceGetOwnerSystem ()
 
const ezParticleSystemInstanceGetOwnerSystem () const
 
ezParticleEffectInstanceGetOwnerEffect () const
 
virtual void RequestRequiredWorldModulesForCache (ezParticleWorldModule *pParticleModule)
 Override this to cache world module pointers for later (through ezParticleWorldModule::GetCachedWorldModule()).
 
- Public Member Functions inherited from ezProcessingStreamProcessor
 ezProcessingStreamProcessor ()
 Base constructor.
 
virtual ~ezProcessingStreamProcessor ()
 Base destructor.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Public Attributes

bool m_bRandomStartAngle = false
 
ezVarianceTypeAngle m_RotationSpeed
 
- Public Attributes inherited from ezProcessingStreamProcessor
float m_fPriority = 0.0f
 Used for sorting processors, to ensure a certain order. Lower priority == executed first.
 

Protected Member Functions

virtual void InitializeElements (ezUInt64 uiStartIndex, ezUInt64 uiNumElements) override
 This method needs to be implemented in order to initialize new elements to specific values.
 
- Protected Member Functions inherited from ezParticleInitializer
virtual void Process (ezUInt64 uiNumElements) final override
 The actual method which processes the data, will be called with the number of elements to process.
 
- Protected Member Functions inherited from ezParticleModule
virtual void OnReset ()
 Called by Reset()
 
void CreateStream (const char *szName, ezProcessingStream::DataType Type, ezProcessingStream **ppStream, bool bWillInitializeStream)
 
virtual ezResult UpdateStreamBindings () final override
 Internal method which needs to be implemented, gets the concrete stream bindings. This is called every time the streams are resized. Implementations should check that their required streams exist and are of the correct data types.
 
ezRandomGetRNG () const
 

Protected Attributes

bool m_bPositiveSign = false
 
ezProcessingStreamm_pStreamRotationSpeed = nullptr
 
ezProcessingStreamm_pStreamRotationOffset = nullptr
 
- Protected Attributes inherited from ezProcessingStreamProcessor
ezProcessingStreamGroupm_pStreamGroup = nullptr
 Back pointer to the stream group - will be set to the owner stream group when adding the stream processor to the group. Can be used to get stream pointers in UpdateStreamBindings();.
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 

Member Function Documentation

◆ CreateRequiredStreams()

void ezParticleInitializer_RandomRotationSpeed::CreateRequiredStreams ( )
overridevirtual

Implements ezParticleModule.

◆ InitializeElements()

void ezParticleInitializer_RandomRotationSpeed::InitializeElements ( ezUInt64  uiStartIndex,
ezUInt64  uiNumElements 
)
overrideprotectedvirtual

This method needs to be implemented in order to initialize new elements to specific values.

Implements ezProcessingStreamProcessor.


The documentation for this class was generated from the following files: