ezEngine  Release 25.03
ezSimpleWindWorldModule Class Reference
Inheritance diagram for ezSimpleWindWorldModule:

Public Member Functions

 ezSimpleWindWorldModule (ezWorld *pWorld)
 
virtual ezVec3 GetWindAt (const ezVec3 &vPosition) const override
 
void SetFallbackWind (const ezVec3 &vWind)
 
- Public Member Functions inherited from ezWindWorldModuleInterface
virtual ezSimdVec4f GetWindAtSimd (const ezSimdVec4f &vPosition) const
 
ezVec3 ComputeWindFlutter (const ezVec3 &vWind, const ezVec3 &vObjectDir, float fFlutterSpeed, ezUInt32 uiFlutterRandomOffset) const
 Computes a 'fluttering' wind motion orthogonal to an object direction. More...
 
- Public Member Functions inherited from ezWorldModule
ezWorldGetWorld ()
 Returns the corresponding world to this module.
 
const ezWorldGetWorld () const
 Returns the corresponding world to this module.
 
ezUInt32 GetWorldIndex () const
 Same as GetWorld()->GetIndex(). Needed to break circular include dependencies.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 
- Protected Types inherited from ezWorldModule
using UpdateFunction = ezDelegate< void(const UpdateContext &)>
 Update function delegate.
 
- Protected Member Functions inherited from ezWindWorldModuleInterface
 ezWindWorldModuleInterface (ezWorld *pWorld)
 
- Protected Member Functions inherited from ezWorldModule
 ezWorldModule (ezWorld *pWorld)
 
void RegisterUpdateFunction (const UpdateFunctionDesc &desc)
 Registers the given update function at the world.
 
void DeregisterUpdateFunction (const UpdateFunctionDesc &desc)
 De-registers the given update function from the world. Note that only the m_Function and the m_Phase of the description have to be valid for de-registration.
 
ezAllocatorGetAllocator ()
 Returns the allocator used by the world.
 
ezInternal::WorldLargeBlockAllocatorGetBlockAllocator ()
 Returns the block allocator used by the world.
 
bool GetWorldSimulationEnabled () const
 Returns whether the world simulation is enabled.
 
virtual void Initialize ()
 This method is called after the constructor. A derived type can override this method to do initialization work. Typically this is the method where updates function are registered.
 
virtual void Deinitialize ()
 This method is called before the destructor. A derived type can override this method to do deinitialization work.
 
virtual void OnSimulationStarted ()
 This method is called at the start of the next world update when the world is simulated. This method will be called after the initialization method.
 
virtual void WorldClear ()
 Called by ezWorld::Clear(). Can be used to clear cached data when a world is completely cleared of objects (but not deleted).
 
- Protected Attributes inherited from ezWorldModule
ezWorldm_pWorld
 

The documentation for this class was generated from the following files: