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ezEngine
Release 25.03
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Public Types | |
enum | Enum { Ignore, ApplyToOwner, SendMoveCharacterMsg, Default = Ignore } |
using | StorageType = ezInt8 |
Static Public Member Functions | |
static EZ_GAMEENGINE_DLL void | Apply (ezRootMotionMode::Enum mode, ezGameObject *pObject, const ezVec3 &vTranslation, ezAngle rotationX, ezAngle rotationY, ezAngle rotationZ) |