ezEngine  Release 25.03
ezObjectChange Class Reference

An object change starts at the heap object m_Root (because we can only safely store pointers to those). From this object we follow m_Steps (member arrays, structs) to execute m_Change at the end target. More...

#include <DocumentObjectMirror.h>

Public Member Functions

 ezObjectChange (const ezObjectChange &)
 
 ezObjectChange (ezObjectChange &&rhs)
 
void operator= (ezObjectChange &&rhs)
 
void operator= (ezObjectChange &rhs)
 
void GetGraph (ezAbstractObjectGraph &ref_graph) const
 
void SetGraph (ezAbstractObjectGraph &ref_graph)
 

Public Attributes

ezUuid m_Root
 
ezHybridArray< ezPropertyPathStep, 2 > m_Steps
 
ezDiffOperation m_Change
 
ezDataBuffer m_GraphData
 

Detailed Description

An object change starts at the heap object m_Root (because we can only safely store pointers to those). From this object we follow m_Steps (member arrays, structs) to execute m_Change at the end target.

In case of an NodeAdded operation, m_GraphData contains the entire subgraph of this node.


The documentation for this class was generated from the following files: