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ezEngine Release 26.3
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#include <AnimController.h>
Public Attributes | |
| ezUInt16 | m_uiOwnIndex = 0xFFFF |
| float | m_fOverallWeight = 1.0f |
| const ezAnimGraphSharedBoneWeights * | m_pSharedBoneWeights = nullptr |
Runtime data for bone weight pins, controlling which bones are affected by animations.
Used to mask out specific bones from animation influence, allowing selective animation blending.