ezEngine Release 26.3
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ezAnimGraphPinDataBoneWeights Struct Reference

#include <AnimController.h>

Public Attributes

ezUInt16 m_uiOwnIndex = 0xFFFF
 
float m_fOverallWeight = 1.0f
 
const ezAnimGraphSharedBoneWeightsm_pSharedBoneWeights = nullptr
 

Detailed Description

Runtime data for bone weight pins, controlling which bones are affected by animations.

Used to mask out specific bones from animation influence, allowing selective animation blending.


The documentation for this struct was generated from the following file: