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ezEngine Release 25.08
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Used by components that skin a mesh to inform children whenever a new pose is being prepared. More...
#include <Declarations.h>

Public Member Functions | |
| EZ_DECLARE_MESSAGE_TYPE (ezMsgAnimationPosePreparing, ezMessage) | |
Public Member Functions inherited from ezReflectedClass | |
| virtual const ezRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const ezRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T > | |
| EZ_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Public Attributes | |
| const ezSkeleton * | m_pSkeleton = nullptr |
| ezArrayPtr< ozz::math::SoaTransform > | m_LocalTransforms |
Additional Inherited Members | |
Static Public Member Functions inherited from ezNoBase | |
| static const ezRTTI * | GetStaticRTTI () |
Used by components that skin a mesh to inform children whenever a new pose is being prepared.
The pose matrices are still in local space and in the ozz internal structure-of-arrays format. At this point individual bones can still be modified, to propagate the effect to the child bones.