ezEngine Release 26.3
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ezParticleEvent Struct Reference

#include <ParticleEvent.h>

Public Member Functions

 EZ_DECLARE_POD_TYPE ()
 

Public Attributes

ezTempHashedString m_EventType
 The type identifier for this event (e.g., "death", "collision")
 
ezVec3 m_vPosition
 World-space position where the event occurred.
 
ezVec3 m_vDirection
 Direction vector associated with the event (e.g., movement direction)
 
ezVec3 m_vNormal
 Surface normal at the event location (relevant for collision events)
 

Detailed Description

Represents an event triggered by a particle system.

Particle events are raised during a particle's lifetime (e.g., on death, collision) and can trigger reactions like spawning effects or prefabs.


The documentation for this struct was generated from the following file: