ezEngine Release 25.08
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ezParticleTypePoint Class Referencefinal
Inheritance diagram for ezParticleTypePoint:

Public Member Functions

virtual void CreateRequiredStreams () override
 
virtual void ExtractTypeRenderData (ezMsgExtractRenderData &ref_msg, const ezTransform &instanceTransform) const override
 
virtual float GetMaxParticleRadius (float fParticleSize) const override
 
- Public Member Functions inherited from ezParticleModule
virtual void QueryOptionalStreams ()
 
void Reset (ezParticleSystemInstance *pOwner)
 
virtual void OnFinalize ()
 Called after everything is set up.
 
ezParticleSystemInstanceGetOwnerSystem ()
 
const ezParticleSystemInstanceGetOwnerSystem () const
 
ezParticleEffectInstanceGetOwnerEffect () const
 
virtual void RequestRequiredWorldModulesForCache (ezParticleWorldModule *pParticleModule)
 Override this to cache world module pointers for later (through ezParticleWorldModule::GetCachedWorldModule()).
 
- Public Member Functions inherited from ezProcessingStreamProcessor
 ezProcessingStreamProcessor ()
 Base constructor.
 
virtual ~ezProcessingStreamProcessor ()
 Base destructor.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Protected Member Functions

virtual void Process (ezUInt64 uiNumElements) override
 The actual method which processes the data, will be called with the number of elements to process.
 
- Protected Member Functions inherited from ezParticleType
virtual void InitializeElements (ezUInt64 uiStartIndex, ezUInt64 uiNumElements) override
 This method needs to be implemented in order to initialize new elements to specific values.
 
virtual void StepParticleSystem (const ezTime &tDiff, ezUInt32 uiNumNewParticles)
 
- Protected Member Functions inherited from ezParticleModule
virtual void OnReset ()
 Called by Reset()
 
void CreateStream (const char *szName, ezProcessingStream::DataType Type, ezProcessingStream **ppStream, bool bWillInitializeStream)
 
virtual ezResult UpdateStreamBindings () final override
 Internal method which needs to be implemented, gets the concrete stream bindings. This is called every time the streams are resized. Implementations should check that their required streams exist and are of the correct data types.
 
ezRandomGetRNG () const
 

Protected Attributes

ezProcessingStreamm_pStreamPosition
 
ezProcessingStreamm_pStreamColor
 
ezArrayPtr< ezBaseParticleShaderData > m_BaseParticleData
 
ezArrayPtr< ezBillboardQuadParticleShaderData > m_BillboardParticleData
 
- Protected Attributes inherited from ezParticleType
ezTime m_TimeDiff
 
ezUInt64 m_uiLastExtractedFrame
 
- Protected Attributes inherited from ezProcessingStreamProcessor
ezProcessingStreamGroupm_pStreamGroup = nullptr
 Back pointer to the stream group - will be set to the owner stream group when adding the stream processor to the group. Can be used to get stream pointers in UpdateStreamBindings();.
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 
- Public Attributes inherited from ezProcessingStreamProcessor
float m_fPriority = 0.0f
 Used for sorting processors, to ensure a certain order. Lower priority == executed first.
 
- Static Protected Member Functions inherited from ezParticleType
static ezUInt32 ComputeSortingKey (ezParticleTypeRenderMode::Enum mode, ezUInt64 uiTextureHash)
 

Member Function Documentation

◆ CreateRequiredStreams()

void ezParticleTypePoint::CreateRequiredStreams ( )
overridevirtual

Implements ezParticleModule.

◆ ExtractTypeRenderData()

void ezParticleTypePoint::ExtractTypeRenderData ( ezMsgExtractRenderData ref_msg,
const ezTransform instanceTransform 
) const
overridevirtual

Implements ezParticleType.

◆ GetMaxParticleRadius()

virtual float ezParticleTypePoint::GetMaxParticleRadius ( float  fParticleSize) const
inlineoverridevirtual

Reimplemented from ezParticleType.

◆ Process()

virtual void ezParticleTypePoint::Process ( ezUInt64  uiNumElements)
inlineoverrideprotectedvirtual

The actual method which processes the data, will be called with the number of elements to process.

Implements ezProcessingStreamProcessor.


The documentation for this class was generated from the following files: