ezEngine  Release 25.03
ezPropertyAnimComponent::GameObjectBinding Struct Reference
Inheritance diagram for ezPropertyAnimComponent::GameObjectBinding:

Public Attributes

ezGameObjectHandle m_hObject
 
- Public Attributes inherited from ezPropertyAnimComponent::FloatBinding
const ezFloatPropertyAnimEntrym_pAnimation [4] = {nullptr, nullptr, nullptr, nullptr}
 
- Public Attributes inherited from ezPropertyAnimComponent::Binding
const ezAbstractMemberPropertym_pMemberProperty = nullptr
 
void * m_pObject = nullptr
 

The documentation for this struct was generated from the following file: