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ezEngine Release 26.3
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Message used to restrict an operation to apply only to a specific game object. More...
#include <ApplyOnlyToMessage.h>

Public Member Functions | |
| EZ_DECLARE_MESSAGE_TYPE (ezMsgOnlyApplyToObject, ezMessage) | |
Public Member Functions inherited from ezReflectedClass | |
| virtual const ezRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const ezRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T > | |
| EZ_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Public Attributes | |
| ezGameObjectHandle | m_hObject |
Additional Inherited Members | |
Static Public Member Functions inherited from ezNoBase | |
| static const ezRTTI * | GetStaticRTTI () |
Message used to restrict an operation to apply only to a specific game object.
This message carries a game object handle to specify which object should be affected by a particular operation, allowing selective application of effects or behaviors.