ezEngine  Release 25.03
ezScene2Document Member List

This is the complete list of members for ezScene2Document, including all inherited members.

AddExposedParameter(const char *szName, const ezDocumentObject *pObject, const ezAbstractProperty *pProperty, ezVariant index) (defined in ezSceneDocument)ezSceneDocument
AddPrefabDependencies(const ezDocumentObject *pObject, ezAssetDocumentInfo *pInfo) constezAssetDocumentprotected
AddReferences(const ezDocumentObject *pObject, ezAssetDocumentInfo *pInfo, bool bInsidePrefab) constezAssetDocumentprotected
AddSyncObject(ezEditorEngineSyncObject *pSync) constezAssetDocument
AfterSaveCallback typedef (defined in ezDocument)ezDocument
AppendThumbnailInfo(ezStringView sThumbnailFile, const ThumbnailInfo &thumbnailInfo) constezAssetDocumentprotected
ApplyRecursive(const ezDocumentObject *pObject, Func f) (defined in ezSceneDocument)ezSceneDocumentinlineprotected
ArePrefabsAllowed() const overrideezSceneDocumentinlinevirtual
AttachMetaDataBeforeSaving(ezAbstractObjectGraph &graph) const override (defined in ezGameObjectDocument)ezGameObjectDocumentprotectedvirtual
AttachToObject()ezSceneDocument
BeforeClosing() (defined in ezDocument)ezDocumentprotectedvirtual
BroadcastInterDocumentMessage(ezReflectedClass *pMessage, ezDocument *pSender)ezDocument
CanEngineProcessBeRestarted() const overrideezSceneDocumentvirtual
CanUndoSelection() const (defined in ezSceneDocument)ezSceneDocument
ClearActiveParent()ezSceneDocument
ComputeGlobalTransform(const ezDocumentObject *pObject) constezGameObjectDocument
ComputeObjectTransformation(const ezDocumentObject *pObject, ezTransform &out_result) const overrideezGameObjectDocumentvirtual
ComputeTopLevelSelectedGameObjects(ezDeque< ezSelectedGameObject > &out_selection)ezGameObjectDocument
ConvertToEditorPrefab(ezArrayPtr< const ezDocumentObject * > selection)ezSceneDocumentvirtual
ConvertToEnginePrefab(ezArrayPtr< const ezDocumentObject * > selection)ezSceneDocumentvirtual
CopyReference()ezSceneDocument
CopySelectedObjects(ezAbstractObjectGraph &out_objectGraph, ezStringBuilder &out_sMimeType) const overrideezSceneDocumentvirtual
CopySelectedObjects(ezAbstractObjectGraph &ref_graph, ezMap< ezUuid, ezUuid > *out_pParents) const (defined in ezSceneDocument)ezSceneDocument
CreateDocumentInfo() override (defined in ezAssetDocument)ezAssetDocumentprotectedvirtual
CreateEmptyObject(bool bAttachToParent, bool bAtPickedPosition, bool bComponentSelectionMenu)ezSceneDocument
CreateExposedProperty(const ezDocumentObject *pObject, const ezAbstractProperty *pProperty, ezVariant index, ezExposedSceneProperty &out_key) const (defined in ezSceneDocument)ezSceneDocument
CreateLayer(const char *szName, ezUuid &out_layerGuid) (defined in ezScene2Document)ezScene2Document
CreateLevelCamera(ezUInt8 uiSlot)ezSceneDocument
CreatePrefabDocument(ezStringView sFile, ezArrayPtr< const ezDocumentObject * > rootObjects, const ezUuid &invPrefabSeed, ezUuid &out_newDocumentGuid, ezDelegate< void(ezAbstractObjectNode *)> adjustGraphNodeCB={}, bool bKeepOpen=false, ezDelegate< void(ezAbstractObjectGraph &graph, ezDynamicArray< ezAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) (defined in ezDocument)ezDocumentvirtual
CreatePrefabDocumentFromSelection(ezStringView sFile, const ezRTTI *pRootType, ezDelegate< void(ezAbstractObjectNode *)> adjustGraphNodeCB={}, ezDelegate< void(ezDocumentObject *)> adjustNewNodesCB={}, ezDelegate< void(ezAbstractObjectGraph &graph, ezDynamicArray< ezAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) override (defined in ezSceneDocument)ezSceneDocumentvirtual
CreateThumbnail()ezAssetDocument
DeleteLayer(const ezUuid &layerGuid) (defined in ezScene2Document)ezScene2Document
DeleteSelectedObjects() const (defined in ezDocument)ezDocumentvirtual
DeltaTransform()ezSceneDocument
DetachFromParent()ezSceneDocument
DetermineNodeName(const ezDocumentObject *pObject, const ezUuid &prefabGuid, ezStringBuilder &out_sResult, QIcon *out_pIcon=nullptr) constezGameObjectDocument
DocumentObjectMetaDataEventHandler(const ezObjectMetaData< ezUuid, ezDocumentObjectMetaData >::EventData &e) (defined in ezSceneDocument)ezSceneDocumentprotected
DocumentRenamed(ezStringView sNewDocumentPath) (defined in ezDocument)ezDocument
DocumentType enum name (defined in ezSceneDocument)ezSceneDocument
DoTransformAsset(const ezPlatformProfile *pAssetProfile, ezBitflags< ezTransformFlags > transformFlags) (defined in ezAssetDocument)ezAssetDocumentprotected
DuplicateSelectedObjects(const ezArrayPtr< PasteInfo > &info, const ezAbstractObjectGraph &objectGraph, bool bSetSelected) (defined in ezSceneDocument)ezSceneDocument
DuplicateSelection() (defined in ezSceneDocument)ezSceneDocument
DuplicateSpecial()ezSceneDocument
EngineConnectionEventHandler(const ezEditorEngineProcessConnection::Event &e) (defined in ezSceneDocument)ezSceneDocumentprotected
EngineStatus enum nameezAssetDocument
EnsureSettingsObjectExist() (defined in ezSceneDocument)ezSceneDocumentprotected
EnsureVisible()ezDocument
ExportScene(bool bCreateThumbnail) (defined in ezSceneDocument)ezSceneDocument
ExportSceneGeometry(const char *szFile, bool bOnlySelection, int iExtractionMode, const ezMat3 &mTransform) (defined in ezSceneDocument)ezSceneDocument
ezAssetDocument(ezStringView sDocumentPath, ezDocumentObjectManager *pObjectManager, ezAssetDocEngineConnection engineConnectionType) (defined in ezAssetDocument)ezAssetDocument
ezDocument(ezStringView sPath, ezDocumentObjectManager *pDocumentObjectManagerImpl) (defined in ezDocument)ezDocument
ezGameObjectDocument(ezStringView sDocumentPath, ezDocumentObjectManager *pObjectManager, ezAssetDocEngineConnection engineConnectionType=ezAssetDocEngineConnection::FullObjectMirroring) (defined in ezGameObjectDocument)ezGameObjectDocument
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
ezScene2Document(ezStringView sDocumentPath) (defined in ezScene2Document)ezScene2Document
ezSceneDocument(ezStringView sDocumentPath, DocumentType documentType) (defined in ezSceneDocument)ezSceneDocument
ezSceneLayer (defined in ezScene2Document)ezScene2Documentfriend
FindExposedParameter(const ezDocumentObject *pObject, const ezAbstractProperty *pProperty, ezVariant index) (defined in ezSceneDocument)ezSceneDocument
FindSyncObject(const ezUuid &guid) constezAssetDocument
FindSyncObject(const ezRTTI *pType) constezAssetDocument
GameObjectDocumentEventHandler(const ezGameObjectDocumentEvent &e) (defined in ezGameObjectDocument)ezGameObjectDocumentprotected
GatherObjectsOfType(ezDocumentObject *pRoot, ezGatherObjectsOfTypeMsgInterDoc *pMsg) const (defined in ezSceneDocument)ezSceneDocumentprotected
GenerateFullDisplayName(const ezDocumentObject *pRoot, ezStringBuilder &out_sFullPath) constezGameObjectDocument
GetActiveEditTool() constezGameObjectDocumentinline
GetActiveLayer() const (defined in ezScene2Document)ezScene2Document
GetActiveParent() constezGameObjectDocumentinline
GetActiveSubDocument() constezDocumentinline
GetActiveSubDocument() (defined in ezDocument)ezDocumentinline
GetAddAmbientLight() const (defined in ezGameObjectDocument)ezGameObjectDocumentinline
GetAddToRecentFilesList() constezDocumentinline
GetAllLayers(ezDynamicArray< ezUuid > &out_layerGuids) (defined in ezScene2Document)ezScene2Document
GetAssetDocumentInfo() const (defined in ezAssetDocument)ezAssetDocument
GetAssetDocumentManager() const (defined in ezAssetDocument)ezAssetDocument
GetAssetDocumentTypeDescriptor() const (defined in ezAssetDocument)ezAssetDocumentinline
GetAssetFlags() const (defined in ezAssetDocument)ezAssetDocument
GetAssetTypeVersion() constezAssetDocument
GetChildHash(const ezDocumentObject *pObject, ezUInt64 &inout_uiHash) constezAssetDocumentprotected
GetCommandHistory() const (defined in ezDocument)ezDocumentinline
GetCommonAssetUiState(ezCommonAssetUiState::Enum state) constezAssetDocumentvirtual
GetCreateEngineMetaData() constezAssetDocumentinlinevirtual
GetDocumentHash() constezAssetDocumentprotected
GetDocumentInfo() const (defined in ezDocument)ezDocumentinline
GetDocumentManager() const (defined in ezDocument)ezDocumentinline
GetDocumentPath() constezDocumentinline
GetDocumentTypeDescriptor() const (defined in ezDocument)ezDocumentinline
GetDocumentTypeName() constezDocumentinline
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetEditorEngineConnection() constezAssetDocumentinline
GetEditorInputContextOverride() overrideezGameObjectDocumentvirtual
GetEngineStatus() constezAssetDocumentinline
GetGameMode() const (defined in ezSceneDocument)ezSceneDocumentinline
GetGizmoMoveParentOnly() const (defined in ezGameObjectDocument)ezGameObjectDocument
GetGizmoWorldSpace() const (defined in ezGameObjectDocument)ezGameObjectDocument
GetGlobalTransform(const ezDocumentObject *pObject) constezGameObjectDocument
GetGuid() const (defined in ezDocument)ezDocumentinline
GetLayerDocument(const ezUuid &layerGuid) const (defined in ezScene2Document)ezScene2Document
GetLayerObject(const ezUuid &layerGuid) const (defined in ezScene2Document)ezScene2Document
GetLayerSelectionManager() const (defined in ezScene2Document)ezScene2Documentinline
GetLoadedLayers(ezDynamicArray< ezSceneDocument * > &out_layers) const (defined in ezScene2Document)ezScene2Document
GetMainDocument() constezDocumentinline
GetMainDocument() (defined in ezDocument)ezDocumentinline
GetManipulatorSearchStrategy() const overrideezSceneDocumentinlinevirtual
GetObjectAccessor() const (defined in ezDocument)ezDocumentvirtual
GetObjectManager() const (defined in ezDocument)ezDocumentinline
GetObjectManager() (defined in ezDocument)ezDocumentinline
GetPickTransparent() const (defined in ezGameObjectDocument)ezGameObjectDocumentinline
GetRedirectedGameObjectDoc() overrideezScene2Documentvirtual
GetRenderSelectionOverlay() const (defined in ezGameObjectDocument)ezGameObjectDocumentinline
GetRenderShapeIcons() const (defined in ezGameObjectDocument)ezGameObjectDocumentinline
GetRenderVisualizers() const (defined in ezGameObjectDocument)ezGameObjectDocumentinline
GetSceneCommandHistory() const (defined in ezScene2Document)ezScene2Documentinline
GetSceneDocumentObjectMetaData() const (defined in ezScene2Document)ezScene2Documentinline
GetSceneDocumentObjectMetaData() (defined in ezScene2Document)ezScene2Documentinline
GetSceneGameObjectMetaData() const (defined in ezScene2Document)ezScene2Documentinline
GetSceneGameObjectMetaData() (defined in ezScene2Document)ezScene2Documentinline
GetSceneObjectAccessor() const (defined in ezScene2Document)ezScene2Documentinline
GetSceneObjectManager() const (defined in ezScene2Document)ezScene2Documentinline
GetSceneObjectManager() (defined in ezScene2Document)ezScene2Documentinline
GetSceneSelectionManager() const (defined in ezScene2Document)ezScene2Documentinline
GetSelectionManager() const (defined in ezDocument)ezDocumentinline
GetSettings() const (defined in ezSceneDocument)ezSceneDocumentinline
GetSettingsBase() const (defined in ezSceneDocument)ezSceneDocument
GetSettingsObject() const overrideezScene2Documentvirtual
GetSimulationSpeed() const (defined in ezGameObjectDocument)ezGameObjectDocumentinline
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetSupportedMimeTypesForPasting(ezHybridArray< ezString, 4 > &out_mimeTypes) const overrideezSceneDocumentvirtual
GetThumbnailFilePath(ezStringView sSubAssetName=ezStringView()) constezAssetDocumentprotected
GetUnknownObjectTypeInstances() const (defined in ezDocument)ezDocumentinline
GetUnknownObjectTypes() const (defined in ezDocument)ezDocumentinline
GroupSelection()ezSceneDocument
HandleEngineMessage(const ezEditorEngineDocumentMsg *pMsg) overrideezScene2Documentvirtual
HandleGameModeMsg(const ezGameModeMsgToEditor *pMsg) (defined in ezSceneDocument)ezSceneDocument
HandleObjectStateFromEngineMsg(const ezPushObjectStateMsgToEditor *pMsg) (defined in ezSceneDocument)ezSceneDocument
HasWindowBeenRequested() const (defined in ezDocument)ezDocumentinline
HideUnselectedObjects() (defined in ezSceneDocument)ezSceneDocument
InitializeAfterLoading(bool bFirstTimeCreation) override (defined in ezScene2Document)ezScene2Documentvirtual
InitializeAfterLoadingAndSaving() override (defined in ezScene2Document)ezScene2Documentvirtual
InternalAfterSaveDocument() overrideezAssetDocumentprotectedvirtual
InternalCreateThumbnail(const ThumbnailInfo &ThumbnailInfo) overrideezSceneDocumentprotectedvirtual
InternalGetMetaDataHash(const ezDocumentObject *pObject, ezUInt64 &inout_uiHash) constezAssetDocumentinlineprotectedvirtual
InternalLoadDocument() (defined in ezDocument)ezDocumentprotectedvirtual
InternalSaveDocument(AfterSaveCallback callback) overrideezScene2Documentvirtual
InternalTransformAsset(const char *szTargetFile, ezStringView sOutputTag, const ezPlatformProfile *pAssetProfile, const ezAssetFileHeader &AssetHeader, ezBitflags< ezTransformFlags > transformFlags) overrideezSceneDocumentprotectedvirtual
InternalTransformAsset(ezStreamWriter &stream, ezStringView sOutputTag, const ezPlatformProfile *pAssetProfile, const ezAssetFileHeader &AssetHeader, ezBitflags< ezTransformFlags > transformFlags) overrideezSceneDocumentprotectedvirtual
InvalidateAssetThumbnail(ezStringView sSubAssetName=ezStringView()) constezAssetDocumentprotected
InvalidateGlobalTransformValue(const ezDocumentObject *pObject) constezGameObjectDocumentprotected
IsActiveEditTool(const ezRTTI *pEditToolType) constezGameObjectDocument
IsAnyLayerModified() const (defined in ezScene2Document)ezScene2Document
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsLayerLoaded(const ezUuid &layerGuid) const (defined in ezScene2Document)ezScene2Document
IsLayerVisible(const ezUuid &layerGuid) const (defined in ezScene2Document)ezScene2Document
IsMainDocument() constezDocumentinline
IsModified() const (defined in ezDocument)ezDocumentinline
IsObjectEditorPrefab(const ezUuid &object, ezUuid *out_pPrefabAssetGuid=nullptr) constezSceneDocument
IsObjectEnginePrefab(const ezUuid &object, ezUuid *out_pPrefabAssetGuid=nullptr) constezSceneDocument
IsPrefab() constezSceneDocumentinline
IsReadOnly() const (defined in ezDocument)ezDocumentinline
IsSubDocument() constezDocumentinline
JumpToLevelCamera(ezUInt8 uiSlot, bool bImmediate)ezSceneDocument
LoadDocument() (defined in ezDocument)ezDocumentinline
m_AllSyncObjects (defined in ezAssetDocument)ezAssetDocumentmutableprotected
m_bStoreSelectionChange (defined in ezSceneDocument)ezSceneDocumentprotected
m_CommonAssetUiChangeEventezAssetDocument
m_Context (defined in ezSceneDocument)ezSceneDocumentprotected
m_CurrentMode (defined in ezGameObjectDocument)ezGameObjectDocumentprotected
m_DeletedObjects (defined in ezAssetDocument)ezAssetDocumentmutableprotected
m_DocumentObjectMetaData (defined in ezDocument)ezDocument
m_DocumentType (defined in ezSceneDocument)ezSceneDocumentprotected
m_EngineConnectionType (defined in ezAssetDocument)ezAssetDocumentprotected
m_EngineStatus (defined in ezAssetDocument)ezAssetDocumentprotected
m_EventsOne (defined in ezDocument)ezDocumentmutable
m_GameMode (defined in ezSceneDocument)ezSceneDocumentprotected
m_GameModeData (defined in ezSceneDocument)ezSceneDocumentprotected
m_GameObjectEvents (defined in ezGameObjectDocument)ezGameObjectDocumentmutable
m_GameObjectMetaData (defined in ezGameObjectDocument)ezGameObjectDocumentmutable
m_iAllowSelectionChanges (defined in ezSceneDocument)ezSceneDocumentprotected
m_LayerEvents (defined in ezScene2Document)ezScene2Documentmutable
m_ObjectAccessorChangeEvents (defined in ezDocument)ezDocumentmutable
m_ObjectEventHandlerID (defined in ezGameObjectDocument)ezGameObjectDocumentprotected
m_ObjectMirror (defined in ezSceneDocument)ezSceneDocumentprotected
m_ObjectPropertyEventHandlerID (defined in ezGameObjectDocument)ezGameObjectDocumentprotected
m_ObjectStructureEventHandlerID (defined in ezGameObjectDocument)ezGameObjectDocumentprotected
m_pActiveSubDocument (defined in ezDocument)ezDocumentprotected
m_pCommandHistory (defined in ezDocument)ezDocumentmutableprotected
m_pDocumentInfo (defined in ezDocument)ezDocumentprotected
m_pEngineConnection (defined in ezAssetDocument)ezAssetDocumentprotected
m_pHostDocument (defined in ezDocument)ezDocumentprotected
m_pMirror (defined in ezAssetDocument)ezAssetDocumentprotected
m_pObjectAccessorezDocumentmutableprotected
m_pObjectManager (defined in ezDocument)ezDocumentprotected
m_ProcessMessageEvent (defined in ezAssetDocument)ezAssetDocument
m_pSelectionManager (defined in ezDocument)ezDocumentmutableprotected
m_pTypeDescriptor (defined in ezDocument)ezDocumentprotected
m_SelectionHandlerUnsubscriber (defined in ezSceneDocument)ezSceneDocumentprotected
m_SelectionManagerEventHandlerID (defined in ezGameObjectDocument)ezGameObjectDocumentprotected
m_SelectionStack (defined in ezSceneDocument)ezSceneDocumentprotected
m_SyncObjects (defined in ezAssetDocument)ezAssetDocumentmutableprotected
m_uiCommonAssetStateFlags (defined in ezAssetDocument)ezAssetDocumentprotected
MoveCameraHere()ezGameObjectDocument
ObjectEventHandler(const ezDocumentObjectEvent &e) (defined in ezGameObjectDocument)ezGameObjectDocument
ObjectPropertyEventHandler(const ezDocumentObjectPropertyEvent &e) (defined in ezGameObjectDocument)ezGameObjectDocument
ObjectStructureEventHandler(const ezDocumentObjectStructureEvent &e) (defined in ezGameObjectDocument)ezGameObjectDocument
OnInterDocumentMessage(ezReflectedClass *pMessage, ezDocument *pSender) overrideezSceneDocumentprotectedvirtual
Paste(const ezArrayPtr< PasteInfo > &info, const ezAbstractObjectGraph &objectGraph, bool bAllowPickedPosition, ezStringView sMimeType) override (defined in ezSceneDocument)ezSceneDocumentvirtual
PasteAt(const ezArrayPtr< PasteInfo > &info, const ezAbstractObjectGraph &objectGraph, const ezVec3 &vPos) (defined in ezSceneDocument)ezSceneDocument
PasteAtOrignalPosition(const ezArrayPtr< PasteInfo > &info, const ezAbstractObjectGraph &objectGraph) (defined in ezSceneDocument)ezSceneDocument
PreventDoubleSelectionChange(bool b) (defined in ezScene2Document)ezScene2Document
QueryCachedNodeName(const ezDocumentObject *pObject, ezStringBuilder &out_sResult, ezUuid *out_pPrefabGuid=nullptr, QIcon *out_pIcon=nullptr) constezGameObjectDocument
QueryLocalTransform(const ezDocumentObject *pObject)ezGameObjectDocumentstatic
QueryLocalTransformSimd(const ezDocumentObject *pObject) (defined in ezGameObjectDocument)ezGameObjectDocumentstatic
ReadAndRegisterTypes(const ezAbstractObjectGraph &types) (defined in ezDocument)ezDocumentstatic
ReadDocument(ezStringView sDocumentPath, ezUniquePtr< ezAbstractObjectGraph > &ref_pHeader, ezUniquePtr< ezAbstractObjectGraph > &ref_pObjects, ezUniquePtr< ezAbstractObjectGraph > &ref_pTypes) (defined in ezDocument)ezDocumentstatic
RemoteCreateThumbnail(const ThumbnailInfo &thumbnailInfo, ezArrayPtr< ezStringView > viewExclusionTags) constezAssetDocumentprotected
RemoteCreateThumbnail(const ThumbnailInfo &thumbnailInfo) const (defined in ezAssetDocument)ezAssetDocumentinlineprotected
RemoteExport(const ezAssetFileHeader &header, const char *szOutputTarget) const (defined in ezAssetDocument)ezAssetDocumentprotected
RemoveExposedParameter(ezInt32 iIndex) (defined in ezSceneDocument)ezSceneDocument
RemoveSyncObject(ezEditorEngineSyncObject *pSync) constezAssetDocument
ReplaceByPrefab(const ezDocumentObject *pRootObject, ezStringView sPrefabFile, const ezUuid &prefabAsset, const ezUuid &prefabSeed, bool bEnginePrefab) override (defined in ezSceneDocument)ezSceneDocumentvirtual
RequestExportScene(const char *szTargetFile, const ezAssetFileHeader &header) (defined in ezSceneDocument)ezSceneDocumentprotected
RestoreFavoriteCamera(ezUInt8 uiSlot)ezSceneDocument
RestoreMetaDataAfterLoading(const ezAbstractObjectGraph &graph, bool bUndoable) override (defined in ezGameObjectDocument)ezGameObjectDocumentprotectedvirtual
RevertPrefab(const ezDocumentObject *pObject) overrideezSceneDocumentvirtual
RevertPrefabs(ezArrayPtr< const ezDocumentObject * > selection)ezDocument
s_EventsAny (defined in ezDocument)ezDocumentstatic
s_GameObjectDocumentEvents (defined in ezGameObjectDocument)ezGameObjectDocumentstatic
SaveDocument(bool bForce=false)ezDocument
SaveDocumentAsync(AfterSaveCallback callback, bool bForce=false) (defined in ezDocument)ezDocument
SaveThumbnail(const ezImage &img, const ThumbnailInfo &thumbnailInfo) constezAssetDocumentprotected
SaveThumbnail(const QImage &img, const ThumbnailInfo &thumbnailInfo) constezAssetDocumentprotected
ScheduleSendObjectSelection() (defined in ezGameObjectDocument)ezGameObjectDocument
SelectionManagerEventHandler(const ezSelectionManagerEvent &e) (defined in ezSceneDocument)ezSceneDocumentprotected
SelectParentObject()ezSceneDocument
SendDocumentOpenMessage(bool bOpen)ezAssetDocument
SendGameWorldToEngine() overrideezScene2Documentvirtual
SendMessageToEngine(ezEditorEngineDocumentMsg *pMessage) constezAssetDocument
SendObjectMsg(const ezDocumentObject *pObj, ezObjectTagMsgToEngine *pMsg) (defined in ezSceneDocument)ezSceneDocument
SendObjectMsgRecursive(const ezDocumentObject *pObj, ezObjectTagMsgToEngine *pMsg) (defined in ezSceneDocument)ezSceneDocument
SendObjectSelection()ezGameObjectDocument
SetActiveEditTool(const ezRTTI *pEditToolType)ezGameObjectDocument
SetActiveLayer(const ezUuid &layerGuid) (defined in ezScene2Document)ezScene2Document
SetActiveParent(ezUuid object)ezGameObjectDocument
SetAddAmbientLight(bool b) (defined in ezGameObjectDocument)ezGameObjectDocument
SetAddToResetFilesList(bool b)ezDocumentinline
SetCommonAssetUiState(ezCommonAssetUiState::Enum state, double value)ezAssetDocumentvirtual
SetEditToolConfigDelegate(ezDelegate< void(ezGameObjectEditTool *)> configDelegate)ezGameObjectDocument
SetGameMode(GameMode::Enum mode) (defined in ezSceneDocument)ezSceneDocumentprotected
SetGizmoMoveParentOnly(bool bMoveParent) (defined in ezGameObjectDocument)ezGameObjectDocument
SetGizmoWorldSpace(bool bWorldSpace) (defined in ezGameObjectDocument)ezGameObjectDocument
SetGlobalTransform(const ezDocumentObject *pObject, const ezTransform &t, ezUInt8 uiTransformationChanges) constezGameObjectDocument
SetGlobalTransformParentOnly(const ezDocumentObject *pObject, const ezTransform &t, ezUInt8 uiTransformationChanges) constezGameObjectDocument
SetLayerLoaded(const ezUuid &layerGuid, bool bLoaded) (defined in ezScene2Document)ezScene2Document
SetLayerVisible(const ezUuid &layerGuid, bool bVisible) (defined in ezScene2Document)ezScene2Document
SetModified(bool b) (defined in ezDocument)ezDocumentprotected
SetPickTransparent(bool b) (defined in ezGameObjectDocument)ezGameObjectDocument
SetReadOnly(bool b) (defined in ezDocument)ezDocumentprotected
SetRenderSelectionOverlay(bool b) (defined in ezGameObjectDocument)ezGameObjectDocument
SetRenderShapeIcons(bool b) (defined in ezGameObjectDocument)ezGameObjectDocument
SetRenderVisualizers(bool b) (defined in ezGameObjectDocument)ezGameObjectDocument
SetSelectedAsActiveParent()ezSceneDocument
SetSimulationSpeed(float f) (defined in ezGameObjectDocument)ezGameObjectDocument
SetUnknownObjectTypes(const ezSet< ezString > &Types, ezUInt32 uiInstances) (defined in ezDocument)ezDocumentprotected
ShowDocumentStatus(const ezFormatString &msg) constezDocument
ShowOrHide enum name (defined in ezSceneDocument)ezSceneDocument
ShowOrHideAllObjects(ShowOrHide action) (defined in ezSceneDocument)ezSceneDocument
ShowOrHideSelectedObjects(ShowOrHide action) (defined in ezSceneDocument)ezSceneDocument
SnapCameraToObject()ezGameObjectDocument
SnapObjectToCamera()ezSceneDocument
StartSimulateWorld() (defined in ezSceneDocument)ezSceneDocument
StopGameMode()ezSceneDocument
StoreFavoriteCamera(ezUInt8 uiSlot)ezSceneDocument
SubscribeGameObjectEventHandlers() (defined in ezGameObjectDocument)ezGameObjectDocumentprotected
SyncObjectHiddenState() (defined in ezSceneDocument)ezSceneDocumentprotected
SyncObjectHiddenState(ezDocumentObject *pObject) (defined in ezSceneDocument)ezSceneDocumentprotected
SyncObjectsToEngine() constezAssetDocument
ToolsProjectEventHandler(const ezToolsProjectEvent &e) (defined in ezSceneDocument)ezSceneDocumentprotected
TransformAsset(ezBitflags< ezTransformFlags > transformFlags, const ezPlatformProfile *pAssetProfile=nullptr)ezAssetDocument
TriggerFocusOnSelection(bool bAllViews) const (defined in ezGameObjectDocument)ezGameObjectDocument
TriggerGameModePlay(bool bUsePickedPositionAsStart) (defined in ezSceneDocument)ezSceneDocument
TriggerShowSelectionInScenegraph() const (defined in ezGameObjectDocument)ezGameObjectDocument
TriggerSnapEachObjectToGrid() const (defined in ezGameObjectDocument)ezGameObjectDocument
TriggerSnapPivotToGrid() const (defined in ezGameObjectDocument)ezGameObjectDocument
UndoSelection() override (defined in ezScene2Document)ezScene2Documentvirtual
UnlinkPrefabs(ezArrayPtr< const ezDocumentObject * > selection) overrideezSceneDocumentvirtual
UnsubscribeGameObjectEventHandlers() (defined in ezGameObjectDocument)ezGameObjectDocumentprotected
UpdateAssetDocumentInfo(ezAssetDocumentInfo *pInfo) const overrideezSceneDocumentprotectedvirtual
UpdateObjectDebugTargets()ezSceneDocumentprotected
UpdatePrefabObject(ezDocumentObject *pObject, const ezUuid &PrefabAsset, const ezUuid &PrefabSeed, ezStringView sBasePrefab) override (defined in ezSceneDocument)ezSceneDocumentprotectedvirtual
UpdatePrefabs() overrideezSceneDocumentvirtual
UpdatePrefabsRecursive(ezDocumentObject *pObject) (defined in ezDocument)ezDocumentprotectedvirtual
~ezAssetDocument() (defined in ezAssetDocument)ezAssetDocument
~ezDocument() (defined in ezDocument)ezDocumentvirtual
~ezGameObjectDocument() (defined in ezGameObjectDocument)ezGameObjectDocument
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual
~ezScene2Document() (defined in ezScene2Document)ezScene2Document
~ezSceneDocument() (defined in ezSceneDocument)ezSceneDocument