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ezEngine Release 25.08
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Protected Member Functions | |
virtual ezStatus | ExportDocument (const ezExportDocumentMsgToEngine *pMsg) override |
Exports to current document resource to file. Make sure to write ezAssetFileHeader at the start of it. | |
virtual void | HandleMessage (const ezEditorEngineDocumentMsg *pMsg) override |
ezEngineProcessViewContext * | CreateViewContext () override |
Needs to be implemented to create a view context used for windows and thumbnails rendering. | |
void | DestroyViewContext (ezEngineProcessViewContext *pContext) override |
Needs to be implemented to destroy the view context created in CreateViewContext. | |
void | SyncExposedParameters () |
asIScriptModule * | CompileModule (ezStringBuilder &out_sCode, ezSet< ezString > *out_pDependencies) |
void | RetrieveScriptInfos (ezStringView sBasePath) |
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virtual void | OnInitialize () |
virtual void | OnDeinitialize () |
virtual bool | PendingOperationInProgress () const |
Should return true if this context has any operation in progress like thumbnail rendering and thus needs to continue rendering even if no new messages from the editor come in. | |
virtual void | UpdateDocumentContext () |
A tick functions that allows each document context to do processing that continues over multiple frames and can't be handled in HandleMessage directly. | |
void | UpdateSyncObjects () |
void | CreateThumbnailViewContext (const ezCreateThumbnailMsgToEngine *pMsg) |
Creates the thumbnail view context. It uses 'CreateViewContext' in combination with an off-screen render target. | |
void | DestroyThumbnailViewContext () |
Once a thumbnail is successfully rendered, the thumbnail view context is destroyed again. | |
virtual bool | UpdateThumbnailViewContext (ezEngineProcessViewContext *pThumbnailViewContext) |
Overwrite this function to apply the thumbnail render settings to the given context. | |
virtual void | OnThumbnailViewContextRequested () |
Called before a thumbnail context is created. | |
virtual void | OnThumbnailViewContextCreated () |
Called after a thumbnail context was created. Allows to insert code before the thumbnail is generated. | |
virtual void | OnDestroyThumbnailViewContext () |
Called before a thumbnail context is destroyed. Used for cleanup of what was done in OnThumbnailViewContextCreated() | |
void | SetTagOnObject (const ezUuid &object, const char *szTag, bool bSet, bool recursive) |
Sets or removes the given tag on the object and optionally all children. | |
void | SetTagRecursive (ezGameObject *pObject, const ezTag &tag) |
Sets the given tag on the object and all children. | |
void | ClearTagRecursive (ezGameObject *pObject, const ezTag &tag) |
Clears the given tag on the object and all children. | |
const ezEngineProcessViewContext * | GetViewContext (ezUInt32 uiView) const |
Protected Attributes | |
ezString | m_sInputFile |
ezString | m_sClass |
ezString | m_sCode |
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ezWorld * | m_pWorld = nullptr |
ezBitflags< ezEngineProcessDocumentContextFlags > | m_Flags |
ezUuid | m_DocumentGuid |
ezVariant | m_MetaData |
ezEngineProcessCommunicationChannel * | m_pIPC = nullptr |
ezHybridArray< ezEngineProcessViewContext *, 4 > | m_ViewContexts |
ezMap< ezUuid, ezEditorEngineSyncObject * > | m_SyncObjects |
Additional Inherited Members | |
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ezEngineProcessDocumentContext (ezBitflags< ezEngineProcessDocumentContextFlags > flags) | |
virtual void | Initialize (const ezUuid &documentGuid, const ezVariant &metaData, ezEngineProcessCommunicationChannel *pIPC, ezStringView sDocumentType) |
void | Deinitialize () |
ezStringView | GetDocumentType () const |
Returns the document type for which this context was created. Useful in case a context may be used for multiple document types. | |
void | SendProcessMessage (ezProcessMessage *pMsg=nullptr) |
ezBoundingBoxSphere | GetWorldBounds (ezWorld *pWorld) |
void | ProcessEditorEngineSyncObjectMsg (const ezEditorEngineSyncObjectMsg &msg) |
const ezUuid & | GetDocumentGuid () const |
virtual void | Reset () |
void | ClearExistingObjects () |
virtual ezWorldRttiConverterContext & | GetContext () |
virtual const ezWorldRttiConverterContext & | GetContext () const |
ezWorld * | GetWorld () const |
virtual ezGameObjectHandle | ResolveStringToGameObjectHandle (const void *pString, ezComponentHandle hThis, ezStringView sProperty) const |
Tries to resolve a 'reference' (given in pData) to an ezGameObject. | |
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virtual const ezRTTI * | GetDynamicRTTI () const |
bool | IsInstanceOf (const ezRTTI *pType) const |
Returns whether the type of this instance is of the given type or derived from it. | |
template<typename T > | |
EZ_ALWAYS_INLINE bool | IsInstanceOf () const |
Returns whether the type of this instance is of the given type or derived from it. | |
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static ezEngineProcessDocumentContext * | GetDocumentContext (ezUuid guid) |
static void | AddDocumentContext (ezUuid guid, const ezVariant &metaData, ezEngineProcessDocumentContext *pView, ezEngineProcessCommunicationChannel *pIPC, ezStringView sDocumentType) |
static bool | PendingOperationsInProgress () |
static void | UpdateDocumentContexts () |
static void | DestroyDocumentContext (ezUuid guid) |
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static const ezRTTI * | GetStaticRTTI () |
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ezIPCObjectMirrorEngine | m_Mirror |
ezWorldRttiConverterContext | m_Context |
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overrideprotectedvirtual |
Needs to be implemented to create a view context used for windows and thumbnails rendering.
Implements ezEngineProcessDocumentContext.
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overrideprotectedvirtual |
Needs to be implemented to destroy the view context created in CreateViewContext.
Implements ezEngineProcessDocumentContext.
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overrideprotectedvirtual |
Exports to current document resource to file. Make sure to write ezAssetFileHeader at the start of it.
Reimplemented from ezEngineProcessDocumentContext.
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overrideprotectedvirtual |
Reimplemented from ezEngineProcessDocumentContext.