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ezEngine Release 26.3
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#include <SimplifiedDataProvider.h>
Public Member Functions | |
| EZ_DISALLOW_COPY_AND_ASSIGN (ezSimplifiedDataGPU) | |
| void | BindResources (ezRenderContext *pRenderContext) |
Public Attributes | |
| ezUInt32 | m_uiSkyIrradianceIndex = 0 |
| ezEnum< ezCameraUsageHint > | m_cameraUsageHint = ezCameraUsageHint::Default |
| ezConstantBufferStorageHandle | m_hConstantBuffer |
Minimal GPU-side lighting data for simplified rendering.
Contains only essential lighting data uploaded to the GPU. Used with ezSimplifiedDataExtractor for rendering paths that don't require full clustered lighting.