Usage hint of a camera/view.
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#include <Declarations.h>
Usage hint of a camera/view.
◆ Enum
Enumerator |
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None | No hint, camera may not be used, at all.
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MainView | The main camera from which the scene gets rendered. There should only be one camera with this hint.
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EditorView | The editor view shall be rendered from this camera.
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RenderTarget | The camera is used to render to a render target.
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Culling | This camera should be used for culling only. Usually culling is done from the main view, but with a dedicated culling camera, one can debug the culling system.
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Shadow | This camera is used for rendering shadow maps.
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Reflection | This camera is used for rendering reflections.
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Thumbnail | This camera should be used for rendering a scene thumbnail when exporting from the editor.
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The documentation for this struct was generated from the following file:
- /home/runner/work/ezEngine/ezEngine/Code/Engine/RendererCore/Pipeline/Declarations.h