ezEngine Release 26.3
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ezJoltNavmeshGeoWorldModule Class Reference

Implementation of the ezNavmeshGeoWorldModuleInterface that uses Jolt physics to retrieve the geometry from which to generate a navmesh. More...

#include <JoltWorldModule.h>

Inheritance diagram for ezJoltNavmeshGeoWorldModule:

Public Member Functions

 ezJoltNavmeshGeoWorldModule (ezWorld *pWorld)
 
virtual void RetrieveGeometryInArea (ezUInt32 uiCollisionLayer, const ezBoundingBox &box, ezDynamicArray< ezNavmeshTriangle > &out_triangles) const override
 
- Public Member Functions inherited from ezWorldModule
ezWorldGetWorld ()
 Returns the corresponding world to this module.
 
const ezWorldGetWorld () const
 Returns the corresponding world to this module.
 
ezUInt32 GetWorldIndex () const
 Same as GetWorld()->GetIndex(). Needed to break circular include dependencies.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 
- Protected Types inherited from ezWorldModule
using UpdateFunction = ezDelegate< void(const UpdateContext &)>
 Update function delegate.
 
- Protected Member Functions inherited from ezNavmeshGeoWorldModuleInterface
 ezNavmeshGeoWorldModuleInterface (ezWorld *pWorld)
 
- Protected Member Functions inherited from ezWorldModule
 ezWorldModule (ezWorld *pWorld)
 
void RegisterUpdateFunction (const UpdateFunctionDesc &desc)
 Registers the given update function at the world.
 
void DeregisterUpdateFunction (const UpdateFunctionDesc &desc)
 De-registers the given update function from the world. Note that only the m_Function and the m_Phase of the description have to be valid for de-registration.
 
ezAllocatorGetAllocator ()
 Returns the allocator used by the world.
 
ezInternal::WorldLargeBlockAllocatorGetBlockAllocator ()
 Returns the block allocator used by the world.
 
bool GetWorldSimulationEnabled () const
 Returns whether the world simulation is enabled.
 
virtual void Initialize ()
 This method is called after the constructor. A derived type can override this method to do initialization work. Typically this is the method where updates function are registered.
 
virtual void Deinitialize ()
 This method is called before the destructor. A derived type can override this method to do deinitialization work.
 
virtual void OnSimulationStarted ()
 This method is called at the start of the next world update when the world is simulated. This method will be called after the initialization method.
 
virtual void WorldClear ()
 Called by ezWorld::Clear(). Can be used to clear cached data when a world is completely cleared of objects (but not deleted).
 
- Protected Attributes inherited from ezWorldModule
ezWorldm_pWorld
 

Detailed Description

Implementation of the ezNavmeshGeoWorldModuleInterface that uses Jolt physics to retrieve the geometry from which to generate a navmesh.

Member Function Documentation

◆ RetrieveGeometryInArea()

void ezJoltNavmeshGeoWorldModule::RetrieveGeometryInArea ( ezUInt32  uiCollisionLayer,
const ezBoundingBox box,
ezDynamicArray< ezNavmeshTriangle > &  out_triangles 
) const
overridevirtual

Retrieves triangles within a specified area for navmesh generation.

Parameters
uiCollisionLayerThe collision layer to query for geometry
boxThe bounding box defining the area to retrieve geometry from
out_trianglesArray to fill with triangles found in the specified area

Implements ezNavmeshGeoWorldModuleInterface.


The documentation for this class was generated from the following files: