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ezEngine
Release 25.03
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This namespace contains functions to convert between different types. More...
Functions | |
EZ_FOUNDATION_DLL ezResult | StringToInt (ezStringView sText, ezInt32 &out_iRes, const char **out_pLastParsePosition=nullptr) |
Parses szString and converts it to an integer value. Returns EZ_FAILURE if the string contains no parsable integer value. More... | |
EZ_FOUNDATION_DLL ezResult | StringToUInt (ezStringView sText, ezUInt32 &out_uiRes, const char **out_pLastParsePosition=nullptr) |
Same as StringToInt() but expects the string to be a uint32. More... | |
EZ_FOUNDATION_DLL ezResult | StringToInt64 (ezStringView sText, ezInt64 &out_iRes, const char **out_pLastParsePosition=nullptr) |
Same as StringToInt but converts to a 64bit integer value instead. | |
EZ_FOUNDATION_DLL ezResult | StringToFloat (ezStringView sText, double &out_fRes, const char **out_pLastParsePosition=nullptr) |
Parses szString and converts it to a double value. Returns EZ_FAILURE if the string contains no parseable floating point value. More... | |
EZ_FOUNDATION_DLL ezResult | StringToBool (ezStringView sText, bool &out_bRes, const char **out_pLastParsePosition=nullptr) |
Parses szString and checks that the first word it finds starts with a phrase that can be interpreted as a boolean value. More... | |
EZ_FOUNDATION_DLL ezUInt32 | ExtractFloatsFromString (ezStringView sText, ezUInt32 uiNumFloats, float *out_pFloats, const char **out_pLastParsePosition=nullptr) |
Parses szText and tries to find up to uiNumFloats float values to extract. Skips all characters that cannot be interpreted as numbers. More... | |
EZ_FOUNDATION_DLL ezInt8 | HexCharacterToIntValue (ezUInt32 uiCharacter) |
Converts a hex character ('0', '1', ... '9', 'A'/'a', ... 'F'/'f') to the corresponding int value 0 - 15. More... | |
EZ_FOUNDATION_DLL ezResult | ConvertHexStringToUInt32 (ezStringView sHex, ezUInt32 &out_uiResult) |
Same as ConvertHexStringToUInt() with uiMaxHexCharacters set to 8. | |
EZ_FOUNDATION_DLL ezResult | ConvertHexStringToUInt64 (ezStringView sHex, ezUInt64 &out_uiResult) |
Same as ConvertHexStringToUInt() with uiMaxHexCharacters set to 16. | |
EZ_FOUNDATION_DLL ezResult | ConvertHexStringToUInt (ezStringView sHex, ezUInt64 &out_uiResult, ezUInt32 uiMaxHexCharacters, ezUInt32 *pTotalCharactersParsed) |
Converts a hex string (i.e. 0xAABBCCDD) into its uint64 value. More... | |
EZ_FOUNDATION_DLL void | ConvertHexToBinary (ezStringView sText, ezUInt8 *pBinary, ezUInt32 uiBinaryBuffer) |
Converts a HEX string to a binary value. More... | |
template<typename APPEND_CONTAINER_LAMBDA > | |
void | ConvertBinaryToHex (const void *pBinaryData, ezUInt32 uiBytes, APPEND_CONTAINER_LAMBDA append) |
Converts a binary stream to a HEX string. More... | |
EZ_FOUNDATION_DLL ezUuid | ConvertStringToUuid (ezStringView sText) |
Converts a string that was written with ezConversionUtils::ToString(ezUuid) back to an ezUuid object. | |
EZ_FOUNDATION_DLL bool | IsStringUuid (ezStringView sText) |
Returns true when the given string is in the exact format "{ 05af8d07-0b38-44a6-8d50-49731ae2625d }" This includes braces, whitespaces and dashes. This is the format that ToString produces. | |
const EZ_ALWAYS_INLINE ezStringBuilder & | ToString (bool value, ezStringBuilder &out_sResult) |
Converts a bool to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (ezInt8 value, ezStringBuilder &out_sResult) |
Converts a 8bit signed integer to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (ezUInt8 value, ezStringBuilder &out_sResult) |
Converts a 8bit unsigned integer to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (ezInt16 value, ezStringBuilder &out_sResult) |
Converts a 16bit signed integer to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (ezUInt16 value, ezStringBuilder &out_sResult) |
Converts a 16bit unsigned integer to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (ezInt32 value, ezStringBuilder &out_sResult) |
Converts a 32bit signed integer to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (ezUInt32 value, ezStringBuilder &out_sResult) |
Converts a 32bit unsigned integer to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (ezInt64 value, ezStringBuilder &out_sResult) |
Converts a 64bit signed integer to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (ezUInt64 value, ezStringBuilder &out_sResult) |
Converts a 64bit unsigned integer to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (float value, ezStringBuilder &out_sResult) |
Converts a float to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (double value, ezStringBuilder &out_sResult) |
Converts a double to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezColor &value, ezStringBuilder &out_sResult) |
Converts a color to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezColorGammaUB &value, ezStringBuilder &out_sResult) |
Converts a color to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezVec2 &value, ezStringBuilder &out_sResult) |
Converts a vec2 to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezVec3 &value, ezStringBuilder &out_sResult) |
Converts a vec3 to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezVec4 &value, ezStringBuilder &out_sResult) |
Converts a vec4 to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezVec2I32 &value, ezStringBuilder &out_sResult) |
Converts a vec2I32 to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezVec3I32 &value, ezStringBuilder &out_sResult) |
Converts a vec3I32 to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezVec4I32 &value, ezStringBuilder &out_sResult) |
Converts a vec4I32 to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezQuat &value, ezStringBuilder &out_sResult) |
Converts a quat to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezMat3 &value, ezStringBuilder &out_sResult) |
Converts a mat3 to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezMat4 &value, ezStringBuilder &out_sResult) |
Converts a mat4 to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezTransform &value, ezStringBuilder &out_sResult) |
Converts a transform to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezUuid &value, ezStringBuilder &out_sResult) |
Converts a Uuid to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezAngle &value, ezStringBuilder &out_sResult) |
Converts an angle to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezTime &value, ezStringBuilder &out_sResult) |
Converts a time to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezStringView &value, ezStringBuilder &out_sResult) |
Converts a ezStringView to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezHashedString &value, ezStringBuilder &out_sResult) |
Converts a hashed string to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezTempHashedString &value, ezStringBuilder &out_sResult) |
Converts a temp hashed string to a string. Will print the hash value since the original string can't be restored from a temp hashed string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezDynamicArray< ezVariant > &value, ezStringBuilder &out_sResult) |
Converts a ezVariantArray to a string. | |
const EZ_FOUNDATION_DLL ezStringBuilder & | ToString (const ezHashTable< ezString, ezVariant > &value, ezStringBuilder &out_sResult) |
Converts a ezVariantDictionary to a string. | |
template<typename T > | |
const EZ_ALWAYS_INLINE ezStringBuilder & | ToString (const T &value, ezStringBuilder &out_sResult) |
Fallback ToString implementation for all types that don't have one. | |
EZ_FOUNDATION_DLL ezResult | ConvertHexStringToColor (ezStringView sText, ezColorGammaUB &ref_color) |
Parses a string in the form "#RRGGBBAA" as a (gamma space) color. More... | |
EZ_FOUNDATION_DLL ezColor | GetColorByName (ezStringView sText, bool *out_pValidColorName=nullptr) |
Returns the color with the given name. More... | |
EZ_FOUNDATION_DLL ezString | GetColorName (const ezColor &col) |
The inverse of GetColorByName. | |
This namespace contains functions to convert between different types.
Contains helper functions to convert from strings to numerical values. To convert from numerical values to strings, use ezStringBuilder::Format, which provides a rich set of formatting options.
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inline |
Converts a binary stream to a HEX string.
The result is returned by calling a lambda to append to an output container. The lambda signature must be: void Append(const char* twoChars) The given string will contain exactly two characters and will be zero terminated.
ezResult ezConversionUtils::ConvertHexStringToColor | ( | ezStringView | sText, |
ezColorGammaUB & | ref_color | ||
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Parses a string in the form "#RRGGBBAA" as a (gamma space) color.
The # at the start is optional. If fewer characters are given, e.g. only "RRGGBB" or "RRGG" or even just "R" or "RRG", the remaining values are default initialized with black (alpha = FF).
ezResult ezConversionUtils::ConvertHexStringToUInt | ( | ezStringView | sHex, |
ezUInt64 & | out_uiResult, | ||
ezUInt32 | uiMaxHexCharacters, | ||
ezUInt32 * | pTotalCharactersParsed | ||
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Converts a hex string (i.e. 0xAABBCCDD) into its uint64 value.
"0x" at the beginning is ignored. Empty strings are interpreted as 'valid', representing the value 0 (returns EZ_SUCCESS). If the ezStringView is shorter than uiMaxHexCharacters, this is interpreted as a valid HEX value with a smaller value. If the string is longer than uiMaxHexCharacters (after the '0x'), the additional characters are not parsed, at all. If the first uiMaxHexCharacters (after the '0x') contain any non-HEX characters, parsing is interrupted and EZ_FAILURE is returned.
void ezConversionUtils::ConvertHexToBinary | ( | ezStringView | sText, |
ezUInt8 * | pBinary, | ||
ezUInt32 | uiBinaryBuffer | ||
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Converts a HEX string to a binary value.
"0x" or "0X" at the start is allowed and will be skipped. A maximum of uiBinaryBuffer bytes is written to pBinary. If the string contains fewer HEX values than fit into pBinary, the remaining bytes will not be touched, so make sure all data is properly initialized! The hex values are read 2 characters at a time to form a single byte value. If at the end a single character is left (so an odd number of characters in total) that character is ignored entirely! Values are started to be written at pBinary and then the pointer is increased, so the first values in szHEX represent to least significant bytes in pBinary.
ezUInt32 ezConversionUtils::ExtractFloatsFromString | ( | ezStringView | sText, |
ezUInt32 | uiNumFloats, | ||
float * | out_pFloats, | ||
const char ** | out_pLastParsePosition = nullptr |
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Parses szText and tries to find up to uiNumFloats float values to extract. Skips all characters that cannot be interpreted as numbers.
This function can be used to convert string representations of vectors or other more complex numbers. It will parse the string from front to back and convert anything that looks like a number and add it to the given float array. For example a text like '(1, 2, 3)' will result in up to three floats. Since any invalid character is skipped, the parenthesis and commas will be ignored (though they act as delimiters, of course).
szText | The null terminated string to parse. |
uiNumFloats | The maximum number of floats to extract. |
out_pFloats | An array of floats that can hold at least uiNumFloats. The results are written to this array. |
out_LastParsePosition | The position in szText where the function stopped parsing. It will stop either because the end of the string was reached, or uiNumFloats values were successfully extracted. |
ezColor ezConversionUtils::GetColorByName | ( | ezStringView | sText, |
bool * | out_pValidColorName = nullptr |
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Returns the color with the given name.
Allowed are all predefined color names (case-insensitive), as well as Hex-Values in the form '#RRGGBB' and '#RRGGBBAA' If out_ValidColorName is a valid pointer, it contains true if the color name was known, otherwise false
ezInt8 ezConversionUtils::HexCharacterToIntValue | ( | ezUInt32 | uiCharacter | ) |
Converts a hex character ('0', '1', ... '9', 'A'/'a', ... 'F'/'f') to the corresponding int value 0 - 15.
ezResult ezConversionUtils::StringToBool | ( | ezStringView | sText, |
bool & | out_bRes, | ||
const char ** | out_pLastParsePosition = nullptr |
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Parses szString and checks that the first word it finds starts with a phrase that can be interpreted as a boolean value.
szString | If szString starts with whitespace characters, they are skipped. EZ_SUCCESS is returned (and out_Res is filled with true/false), if the string then starts with any of the following phrases: "true", "false", "on", "off", "yes", "no", "1", "0", "enable", "disable". EZ_FAILURE is returned if none of those is encountered (or the string is empty). It does not matter, whether the string continues with some other text, e.g. "nolf" is still interpreted as "no". That means you can pass strings such as "true, a = false" into this function to just parse the next piece of a command line. |
out_Res | If EZ_SUCCESS is returned, out_Res contains a valid value. Otherwise it is not modified. That means you can initialize it with a default value that can be used even if EZ_FAILURE is returned. |
out_LastParsePosition | On success out_LastParsePosition will contain the address of the character in szString that stopped the parser. This might point to the zero terminator of szString, or to the next character after the phrase "true", "false", "on", "off", etc. which was interpreted as a boolean value. If you want to parse strictly (e.g. you do not want to parse "Nolf" as "no") you can use this result to check that only certain characters were encountered after the boolean phrase (such as '\0' or ',' etc.). |
ezResult ezConversionUtils::StringToFloat | ( | ezStringView | sText, |
double & | out_fRes, | ||
const char ** | out_pLastParsePosition = nullptr |
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Parses szString and converts it to a double value. Returns EZ_FAILURE if the string contains no parseable floating point value.
szString | If szString is nullptr or an empty string or starts with some non-whitespace and non-sign character, EZ_FAILURE is returned. All whitespace at the start of the string are skipped. Each minus sign flips the sign of the output value, so –3 will return 3. Plus signs are skipped and have no effect, so -+3 will still return -3. The value string may contain one '.' to separate integer and fractional part. It may also contain an 'e' for scientific notation followed by an integer exponent value. No '.' may follow after an 'e' anymore. Additionally the value may be terminated by an 'f' to indicate a floating point value. The 'f' will be skipped (as can be observed through out_LastParsePosition, and it will terminate further parsing, but it will not affect the precision of the result. Commas (',') are never treated as fractional part separators (as in the German locale). |
out_Res | If EZ_SUCCESS is returned, out_Res will contain the result. Otherwise it stays unmodified. The result may have rounding errors, i.e. even though a double may be able to represent the string value exactly, there is no guarantee that out_Res will be 100% identical. If that is required, use the C lib atof() function. |
out_LastParsePosition | On success out_LastParsePosition will contain the address of the character in szString that stopped the parser. This might point to the zero terminator of szString, or to some unexpected character, since for example "5+6" will parse as '5' and '+' will be the position where the parser stopped (returning EZ_SUCCESS). If you want to parse strictly (e.g. you do not want to parse "5+6" as "5") you can use this result to check that only certain characters were encountered after the float (e.g. only '\0' or ','). |
ezResult ezConversionUtils::StringToInt | ( | ezStringView | sText, |
ezInt32 & | out_iRes, | ||
const char ** | out_pLastParsePosition = nullptr |
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Parses szString and converts it to an integer value. Returns EZ_FAILURE if the string contains no parsable integer value.
szString | If szString is nullptr or an empty string or starts with an some non-whitespace and non-sign character, EZ_FAILURE is returned. All whitespace at the start of the string are skipped. Each minus sign flips the sign of the output value, so –3 will return 3. Plus signs are skipped and have no effect, so -+3 will still return -3. |
out_Res | The parsed value is returned in out_Res on success. On failure out_Res is not modified at all, so you can store a default value in it, before calling StringToInt() and always use that value, even without checking for success or failure. |
out_LastParsePosition | On success out_LastParsePosition will contain the address of the character in szString that stopped the parser. This might point to the zero terminator of szString, or to some non-digit character, since for example "5+6" will parse as '5' and '+' will be the position where the parser stopped (returning EZ_SUCCESS). If szString is supposed to only contain one full integer and nothing else, then out_LastParsePosition should always point to a zero terminator (otherwise the string was malformed). |
ezResult ezConversionUtils::StringToUInt | ( | ezStringView | sText, |
ezUInt32 & | out_uiRes, | ||
const char ** | out_pLastParsePosition = nullptr |
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Same as StringToInt() but expects the string to be a uint32.
If the parsed value is a valid int but outside the uint32 value range, the function returns EZ_FAILURE.