ezEngine  Release 25.03
ezMsgAnimationPoseUpdated Struct Reference

Used by components that skin a mesh to inform children whenever a new pose has been computed. More...

#include <Declarations.h>

Inheritance diagram for ezMsgAnimationPoseUpdated:

Public Member Functions

 EZ_DECLARE_MESSAGE_TYPE (ezMsgAnimationPoseUpdated, ezMessage)
 
void ComputeFullBoneTransform (ezUInt32 uiJointIndex, ezMat4 &ref_mFullTransform) const
 
void ComputeFullBoneTransform (ezUInt32 uiJointIndex, ezMat4 &ref_mFullTransform, ezQuat &ref_qRotationOnly) const
 
- Public Member Functions inherited from ezMessage
virtual ezInt32 GetSortingKey () const
 Derived message types can override this method to influence sorting order. Smaller keys are processed first.
 
EZ_ALWAYS_INLINE ezMessageId GetId () const
 Returns the id for this message type.
 
EZ_ALWAYS_INLINE ezUInt16 GetSize () const
 Returns the size in byte of this message.
 
EZ_ALWAYS_INLINE ezUInt64 GetHash () const
 Calculates a hash of the message.
 
virtual void Serialize (ezStreamWriter &inout_stream) const
 Implement this for efficient transmission across process boundaries (e.g. network transfer etc.) More...
 
virtual void Deserialize (ezStreamReader &inout_stream, ezUInt8 uiTypeVersion)
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Static Public Member Functions

static void ComputeFullBoneTransform (const ezMat4 &mRootTransform, const ezMat4 &mModelTransform, ezMat4 &ref_mFullTransform, ezQuat &ref_qRotationOnly)
 
- Static Public Member Functions inherited from ezMessage
static void PackageForTransfer (const ezMessage &msg, ezStreamWriter &inout_stream)
 Writes msg to stream in such a way that ReplicatePackedMessage() can restore it even in another process. More...
 
static ezUniquePtr< ezMessageReplicatePackedMessage (ezStreamReader &inout_stream)
 Restores a message that was written by PackageForTransfer() More...
 
- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 

Public Attributes

const ezTransformm_pRootTransform = nullptr
 
const ezSkeletonm_pSkeleton = nullptr
 
ezArrayPtr< const ezMat4m_ModelTransforms
 
bool m_bContinueAnimating = true
 

Additional Inherited Members

- Protected Member Functions inherited from ezMessage
 ezMessage (size_t messageSize)
 
- Static Protected Member Functions inherited from ezMessage
static EZ_ALWAYS_INLINE ezMessageId GetNextMsgId ()
 
- Protected Attributes inherited from ezMessage
ezMessageId m_Id
 
ezUInt16 m_uiSize
 
- Static Protected Attributes inherited from ezMessage
static ezMessageId s_NextMsgId = 0
 

Detailed Description

Used by components that skin a mesh to inform children whenever a new pose has been computed.

This can be used by child nodes/components to synchronize their state to the new animation pose. The message is sent while the pose is in object space. Both skeleton and pose pointer are always valid.


The documentation for this struct was generated from the following files: