ezEngine  Release 25.03
ezSmallArrayBase< T, Size > Class Template Reference

Implementation of a dynamically growing array with in-place storage and small memory overhead. More...

#include <SmallArray.h>

Inheritance diagram for ezSmallArrayBase< T, Size >:

Public Types

using value_type = T
 
using const_reference = const T &
 
using const_iterator = const T *
 
using const_reverse_iterator = const_reverse_pointer_iterator< T >
 
using iterator = T *
 
using reverse_iterator = reverse_pointer_iterator< T >
 

Public Member Functions

 EZ_DECLARE_MEM_RELOCATABLE_TYPE_CONDITIONAL (T)
 
 ezSmallArrayBase (const ezSmallArrayBase< T, Size > &other, ezAllocator *pAllocator)
 
 ezSmallArrayBase (const ezArrayPtr< const T > &other, ezAllocator *pAllocator)
 
 ezSmallArrayBase (ezSmallArrayBase< T, Size > &&other, ezAllocator *pAllocator)
 
void operator= (const ezSmallArrayBase< T, Size > &rhs)=delete
 
void operator= (ezSmallArrayBase< T, Size > &&rhs)=delete
 
void CopyFrom (const ezArrayPtr< const T > &other, ezAllocator *pAllocator)
 Copies the data from some other array into this one.
 
void MoveFrom (ezSmallArrayBase< T, Size > &&other, ezAllocator *pAllocator)
 Moves the data from some other array into this one.
 
 operator ezArrayPtr< const T > () const
 Conversion to const ezArrayPtr.
 
 operator ezArrayPtr< T > ()
 Conversion to ezArrayPtr.
 
bool operator== (const ezSmallArrayBase< T, Size > &rhs) const
 Compares this array to another contiguous array type.
 
 EZ_ADD_DEFAULT_OPERATOR_NOTEQUAL (const ezSmallArrayBase< T, Size > &)
 
bool operator< (const ezSmallArrayBase< T, Size > &rhs) const
 Compares this array to another contiguous array type.
 
bool operator< (const ezArrayPtr< const T > &rhs) const
 
const T & operator[] (ezUInt32 uiIndex) const
 Returns the element at the given index. Does bounds checks in debug builds.
 
T & operator[] (ezUInt32 uiIndex)
 Returns the element at the given index. Does bounds checks in debug builds.
 
void SetCount (ezUInt16 uiCount, ezAllocator *pAllocator)
 Resizes the array to have exactly uiCount elements. Default constructs extra elements if the array is grown.
 
void SetCount (ezUInt16 uiCount, const T &fillValue, ezAllocator *pAllocator)
 Resizes the array to have exactly uiCount elements. Constructs all new elements by copying the FillValue.
 
template<typename = void>
void SetCountUninitialized (ezUInt16 uiCount, ezAllocator *pAllocator)
 Resizes the array to have exactly uiCount elements. Extra elements might be uninitialized.
 
void EnsureCount (ezUInt16 uiCount, ezAllocator *pAllocator)
 Ensures the container has at least uiCount elements. Ie. calls SetCount() if the container has fewer elements, does nothing otherwise.
 
ezUInt32 GetCount () const
 Returns the number of active elements in the array.
 
bool IsEmpty () const
 Returns true, if the array does not contain any elements.
 
void Clear ()
 Clears the array.
 
bool Contains (const T &value) const
 Checks whether the given value can be found in the array. O(n) complexity.
 
void Insert (const T &value, ezUInt32 uiIndex, ezAllocator *pAllocator)
 Inserts value at index by shifting all following elements.
 
void Insert (T &&value, ezUInt32 uiIndex, ezAllocator *pAllocator)
 Inserts value at index by shifting all following elements.
 
bool RemoveAndCopy (const T &value)
 Removes the first occurrence of value and fills the gap by shifting all following elements.
 
bool RemoveAndSwap (const T &value)
 Removes the first occurrence of value and fills the gap by swapping in the last element.
 
void RemoveAtAndCopy (ezUInt32 uiIndex, ezUInt16 uiNumElements=1)
 Removes the element at index and fills the gap by shifting all following elements.
 
void RemoveAtAndSwap (ezUInt32 uiIndex, ezUInt16 uiNumElements=1)
 Removes the element at index and fills the gap by swapping in the last element.
 
ezUInt32 IndexOf (const T &value, ezUInt32 uiStartIndex=0) const
 Searches for the first occurrence of the given value and returns its index or ezInvalidIndex if not found.
 
ezUInt32 LastIndexOf (const T &value, ezUInt32 uiStartIndex=ezSmallInvalidIndex) const
 Searches for the last occurrence of the given value and returns its index or ezInvalidIndex if not found.
 
T & ExpandAndGetRef (ezAllocator *pAllocator)
 Grows the array by one element and returns a reference to the newly created element.
 
void PushBack (const T &value, ezAllocator *pAllocator)
 Pushes value at the end of the array.
 
void PushBack (T &&value, ezAllocator *pAllocator)
 Pushes value at the end of the array.
 
void PushBackUnchecked (const T &value)
 Pushes value at the end of the array. Does NOT ensure capacity.
 
void PushBackUnchecked (T &&value)
 Pushes value at the end of the array. Does NOT ensure capacity.
 
void PushBackRange (const ezArrayPtr< const T > &range, ezAllocator *pAllocator)
 Pushes all elements in range at the end of the array. Increases the capacity if necessary.
 
void PopBack (ezUInt32 uiCountToRemove=1)
 Removes count elements from the end of the array.
 
T & PeekBack ()
 Returns the last element of the array.
 
const T & PeekBack () const
 Returns the last element of the array.
 
template<typename Comparer >
void Sort (const Comparer &comparer)
 Sort with explicit comparer.
 
void Sort ()
 Sort with default comparer.
 
T * GetData ()
 Returns a pointer to the array data, or nullptr if the array is empty.
 
const T * GetData () const
 Returns a pointer to the array data, or nullptr if the array is empty.
 
ezArrayPtr< T > GetArrayPtr ()
 Returns an array pointer to the array data, or an empty array pointer if the array is empty.
 
ezArrayPtr< const T > GetArrayPtr () const
 Returns an array pointer to the array data, or an empty array pointer if the array is empty.
 
ezArrayPtr< typename ezArrayPtr< T >::ByteType > GetByteArrayPtr ()
 Returns a byte array pointer to the array data, or an empty array pointer if the array is empty.
 
ezArrayPtr< typename ezArrayPtr< const T >::ByteType > GetByteArrayPtr () const
 Returns a byte array pointer to the array data, or an empty array pointer if the array is empty.
 
void Reserve (ezUInt16 uiCapacity, ezAllocator *pAllocator)
 Expands the array so it can at least store the given capacity.
 
void Compact (ezAllocator *pAllocator)
 Tries to compact the array to avoid wasting memory. The resulting capacity is at least 'GetCount' (no elements get removed). Will deallocate all data, if the array is empty.
 
ezUInt32 GetCapacity () const
 Returns the reserved number of elements that the array can hold without reallocating.
 
ezUInt64 GetHeapMemoryUsage () const
 Returns the amount of bytes that are currently allocated on the heap.
 
template<typename U >
const U & GetUserData () const
 
template<typename U >
U & GetUserData ()
 
template<typename U >
const EZ_ALWAYS_INLINE U & GetUserData () const
 
template<typename U >
EZ_ALWAYS_INLINE U & GetUserData ()
 

Protected Types

enum  { CAPACITY_ALIGNMENT = 4 }
 

Protected Member Functions

void SetCapacity (ezUInt16 uiCapacity, ezAllocator *pAllocator)
 
T * GetElementsPtr ()
 
const T * GetElementsPtr () const
 

Protected Attributes

ezUInt16 m_uiCount = 0
 
ezUInt16 m_uiCapacity = Size
 
ezUInt32 m_uiUserData = 0
 
union {
   struct alignas {
      ezUInt8   m_StaticData [Size *sizeof(T)]
 
   } 
 
   T *   m_pElements = nullptr
 
}; 
 

Detailed Description

template<typename T, ezUInt16 Size>
class ezSmallArrayBase< T, Size >

Implementation of a dynamically growing array with in-place storage and small memory overhead.

Best-case performance for the PushBack operation is in O(1) if the ezHybridArray does not need to be expanded. In the worst case, PushBack is in O(n). Look-up is guaranteed to always be in O(1).


The documentation for this class was generated from the following files: