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ezEngine
Release 25.03
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A default implementation of ezResourceTypeLoader for standard file loading. More...
#include <ResourceTypeLoader.h>
Public Member Functions | |
virtual ezResourceLoadData | OpenDataStream (const ezResource *pResource) override |
Override this function to implement the resource loading. More... | |
virtual void | CloseDataStream (const ezResource *pResource, const ezResourceLoadData &loaderData) override |
This function is called when the resource has been updated with the data from the resource loader and the loader can deallocate any temporary memory. | |
virtual bool | IsResourceOutdated (const ezResource *pResource) const override |
If this function returns true, a resource is unloaded and loaded again to update its content. More... | |
A default implementation of ezResourceTypeLoader for standard file loading.
The loader will interpret the ezResource 'resource ID' as a path, read that full file into a memory stream. The file modification data is stored as well. Resources that use this loader can update their data as if they were reading the file directly.
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overridevirtual |
If this function returns true, a resource is unloaded and loaded again to update its content.
Call ezResource::GetLoadedFileModificationTime() to query the file modification time that was returned through ezResourceLoadData::m_LoadedFileModificationDate.
Reimplemented from ezResourceTypeLoader.
Reimplemented in ezRmlUiResourceLoader.
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overridevirtual |
Override this function to implement the resource loading.
This function should take the information from pResource, e.g. which file to load, and do the loading work. It should allocate temporary storage for the loaded data and encode it in a memory stream, such that the resource can read all necessary information from the stream.
Implements ezResourceTypeLoader.