ezEngine Release 26.3
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ezGameObject::ChildIterator Class Reference

Mutable iterator for child game objects. More...

#include <GameObject.h>

Inheritance diagram for ezGameObject::ChildIterator:

Public Member Functions

ezGameObjectoperator* ()
 
ezGameObjectoperator-> ()
 
 operator ezGameObject * ()
 
- Public Member Functions inherited from ezGameObject::ConstChildIterator
const ezGameObjectoperator* () const
 
const ezGameObjectoperator-> () const
 
 operator const ezGameObject * () const
 
void Next ()
 Advances the iterator to the next child object. The iterator will not be valid anymore, if the last child is reached.
 
bool IsValid () const
 Checks whether this iterator points to a valid object.
 
void operator++ ()
 Shorthand for 'Next'.
 

Friends

class ezGameObject
 

Detailed Description

Mutable iterator for child game objects.

Extends ConstChildIterator to provide write access to child objects.


The documentation for this class was generated from the following files: