ezEngine  Release 25.03
ezGameObject::ConstChildIterator Class Reference

Iterates over all children of one object. More...

#include <GameObject.h>

Inheritance diagram for ezGameObject::ConstChildIterator:

Public Member Functions

const ezGameObjectoperator* () const
 
const ezGameObjectoperator-> () const
 
 operator const ezGameObject * () const
 
void Next ()
 Advances the iterator to the next child object. The iterator will not be valid anymore, if the last child is reached.
 
bool IsValid () const
 Checks whether this iterator points to a valid object.
 
void operator++ ()
 Shorthand for 'Next'.
 

Friends

class ezGameObject
 

Detailed Description

Iterates over all children of one object.


The documentation for this class was generated from the following files: