![]() |
ezEngine
Release 25.03
|
The animated mesh component listens to this message and 'answers' by filling out the skeleton resource handle. More...
#include <Declarations.h>
Public Member Functions | |
EZ_DECLARE_MESSAGE_TYPE (ezMsgQueryAnimationSkeleton, ezMessage) | |
![]() | |
virtual const ezRTTI * | GetDynamicRTTI () const |
bool | IsInstanceOf (const ezRTTI *pType) const |
Returns whether the type of this instance is of the given type or derived from it. | |
template<typename T > | |
EZ_ALWAYS_INLINE bool | IsInstanceOf () const |
Returns whether the type of this instance is of the given type or derived from it. | |
Public Attributes | |
ezSkeletonResourceHandle | m_hSkeleton |
Additional Inherited Members | |
![]() | |
static const ezRTTI * | GetStaticRTTI () |
The animated mesh component listens to this message and 'answers' by filling out the skeleton resource handle.
This can be used by components that require a skeleton, to ask the nearby components to provide it to them.