ezEngine Release 26.9
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ezLightShaftsPass Member List

This is the complete list of members for ezLightShaftsPass, including all inherited members.

AddRenderPasses(const ezViewData &viewData, const ezCamera &camera, ezRenderGraph &ref_graph, const ezArrayPtr< const ezRenderPipelinePinConnection > inputs, ezArrayPtr< ezRenderPipelinePinConnection > outputs) overrideezLightShaftsPassvirtual
AddRenderPassesInactive(const ezViewData &viewData, const ezCamera &camera, ezRenderGraph &ref_graph, const ezArrayPtr< const ezRenderPipelinePinConnection > inputs, ezArrayPtr< ezRenderPipelinePinConnection > outputs)ezRenderPipelinePassinlinevirtual
CalculateOriginUVs(const ezVec3 &vLightDirection, const ezViewData &viewData, const ezCamera &camera) const (defined in ezLightShaftsPass)ezLightShaftsPassprotected
DeclareRendererDependenciesForCategory(ezRenderData::Category category, ezRenderGraph &ref_graph, ezRenderGraphPassBuilder &ref_passBuilder)ezRenderPipelinePass
Deserialize(ezStreamReader &inout_stream) override (defined in ezLightShaftsPass)ezLightShaftsPassvirtual
ezLightShaftsPass() (defined in ezLightShaftsPass)ezLightShaftsPass
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
ezRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in ezRenderPipelinePass)ezRenderPipelinePass
GetDownsampleFactor() const (defined in ezLightShaftsPass)ezLightShaftsPassinline
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetInputPins() const (defined in ezRenderPipelineNode)ezRenderPipelineNodeinline
GetMaxBlurDistance() const (defined in ezLightShaftsPass)ezLightShaftsPassinline
GetName() constezRenderPipelinePass
GetNumBlurPasses() const (defined in ezLightShaftsPass)ezLightShaftsPassinline
GetNumSamples() const (defined in ezLightShaftsPass)ezLightShaftsPassinline
GetOutputPins() const (defined in ezRenderPipelineNode)ezRenderPipelineNodeinline
GetPinByName(ezTempHashedString sName) const (defined in ezRenderPipelineNode)ezRenderPipelineNode
GetPinName(const ezRenderPipelineNodePin *pPin) const (defined in ezRenderPipelineNode)ezRenderPipelineNode
GetPipeline() (defined in ezRenderPipelinePass)ezRenderPipelinePassinline
GetPipeline() const (defined in ezRenderPipelinePass)ezRenderPipelinePassinline
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
InitializePins() (defined in ezRenderPipelineNode)ezRenderPipelineNode
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsStereoAware() constezRenderPipelinePassinline
m_fMaxBlurDistance (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_hApplyShader (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_hConstantBuffer (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_hMaskShader (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_hRadialBlurShader (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_PinColor (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_PinDepthInput (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_TextureFormat (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_uiDownsampleFactor (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_uiNumBlurPasses (defined in ezLightShaftsPass)ezLightShaftsPassprotected
m_uiNumSamples (defined in ezLightShaftsPass)ezLightShaftsPassprotected
QueryTextureProvider(const ezRenderPipelineNodePin *pPin, const ezGALTextureCreationDescription &desc)ezRenderPipelinePassinlinevirtual
ReadBackProperties(ezView *pView)ezRenderPipelinePassvirtual
RenderDataWithCategory(const ezRenderViewContext &renderViewContext, ezRenderData::Category category) (defined in ezRenderPipelinePass)ezRenderPipelinePass
Serialize(ezStreamWriter &inout_stream) const override (defined in ezLightShaftsPass)ezLightShaftsPassvirtual
SetDownsampleFactor(ezUInt32 uiFactor) (defined in ezLightShaftsPass)ezLightShaftsPass
SetMaxBlurDistance(float fDistance) (defined in ezLightShaftsPass)ezLightShaftsPass
SetName(const char *szName)ezRenderPipelinePass
SetNumBlurPasses(ezUInt32 uiPasses) (defined in ezLightShaftsPass)ezLightShaftsPass
SetNumSamples(ezUInt32 uiSamples) (defined in ezLightShaftsPass)ezLightShaftsPass
SetReadBackProperty(ezView *pView, ezStringView sPropertyName, const ezVariant &value) (defined in ezRenderPipelinePass)ezRenderPipelinePassprotected
UpdateConstantBuffer(const ezClusteredDataCPU &clusteredData, const ezVec2 &vLightOriginUVs, float fBlurStep) (defined in ezLightShaftsPass)ezLightShaftsPassprotected
~ezLightShaftsPass() (defined in ezLightShaftsPass)ezLightShaftsPass
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual
~ezRenderPipelineNode()=default (defined in ezRenderPipelineNode)ezRenderPipelineNodevirtual
~ezRenderPipelinePass() (defined in ezRenderPipelinePass)ezRenderPipelinePass