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const ezDynamicArray< ezSharedPtr< const ezProcGenInternal::PlacementOutput > > & | GetPlacementOutputs () const |
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const ezDynamicArray< ezSharedPtr< const ezProcGenInternal::VertexColorOutput > > & | GetVertexColorOutputs () const |
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EZ_ALWAYS_INLINE ezStringView | GetResourceID () const |
| | Returns the unique ID that identifies this resource. On a file resource this might be a path. Can also be a GUID or any other scheme that uniquely identifies the resource.
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EZ_ALWAYS_INLINE ezUInt64 | GetResourceIDHash () const |
| | Returns the hash of the unique ID.
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void | SetResourceDescription (ezStringView sDescription) |
| | The resource description allows to store an additional string that might be more descriptive during debugging, than the unique ID.
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const ezString & | GetResourceDescription () const |
| | The resource description allows to store an additional string that might be more descriptive during debugging, than the unique ID.
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| const ezString & | GetResourceIdOrDescription () const |
| | The returns the resource description, if available, otherwise the resource ID.
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EZ_ALWAYS_INLINE ezResourceState | GetLoadingState () const |
| | Returns the current state in which this resource is in.
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| EZ_ALWAYS_INLINE ezUInt8 | GetNumQualityLevelsDiscardable () const |
| | Returns the current maximum quality level that the resource could have.
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EZ_ALWAYS_INLINE ezUInt8 | GetNumQualityLevelsLoadable () const |
| | Returns how many quality levels the resource may additionally load.
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float | GetLoadingPriority (ezTime now) const |
| | Returns the priority that is used by the resource manager to determine which resource to load next.
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ezResourcePriority | GetPriority () const |
| | Returns the current resource priority.
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void | SetPriority (ezResourcePriority priority) |
| | Changes the current resource priority.
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EZ_ALWAYS_INLINE const ezBitflags< ezResourceFlags > & | GetBaseResourceFlags () const |
| | Returns the basic flags for the resource type. Mostly used the resource manager.
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EZ_ALWAYS_INLINE const MemoryUsage & | GetMemoryUsage () const |
| | Returns the information about the current memory usage of the resource.
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EZ_ALWAYS_INLINE ezTime | GetLastAcquireTime () const |
| | Returns the time at which the resource was (tried to be) acquired last. If a resource is acquired using ezResourceAcquireMode::PointerOnly, this does not update the last acquired time, since the resource is not acquired for full use.
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EZ_ALWAYS_INLINE ezInt32 | GetReferenceCount () const |
| | Returns the reference count of this resource.
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| EZ_ALWAYS_INLINE const ezTimestamp & | GetLoadedFileModificationTime () const |
| | Returns the modification date of the file from which this resource was loaded.
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| EZ_ALWAYS_INLINE ezUInt32 | GetCurrentResourceChangeCounter () const |
| | Returns the current value of the resource change counter. Can be used to detect whether the resource has changed since using it last time.
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EZ_ALWAYS_INLINE void | IncResourceChangeCounter () |
| | Allows to manually increase the resource change counter to signal that dependent code might need to update.
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| virtual void | ResetResource () |
| | If the resource has modifications from the original state, it should reset itself to that state now (or force a reload on itself).
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| void | PrintHandleStackTraces () |
| | Prints the stack-traces for all handles that currently reference this resource.
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virtual const ezRTTI * | GetDynamicRTTI () const |
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bool | IsInstanceOf (const ezRTTI *pType) const |
| | Returns whether the type of this instance is of the given type or derived from it.
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template<typename T > |
| EZ_ALWAYS_INLINE bool | IsInstanceOf () const |
| | Returns whether the type of this instance is of the given type or derived from it.
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| enum class | DoUpdate { OnMainThread
, OnAnyThread
, OnGraphicsResourceThreads
} |
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static const ezRTTI * | GetStaticRTTI () |
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ezEvent< const ezResourceEvent &, ezMutex > | m_ResourceEvents |
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static DoUpdate | UpdateGraphicsResource = ezResource::DoUpdate::OnAnyThread |
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| enum class | Unload { AllQualityLevels
, OneQualityLevel
} |
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| ezResource (DoUpdate ResourceUpdateThread, ezUInt8 uiQualityLevelsLoadable) |
| | Default constructor.
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virtual | ~ezResource () |
| | virtual destructor.
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MemoryUsage & | ModifyMemoryUsage () |
| | Non-const version for resources that want to write this variable directly.
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| void | SetIsReloadable (bool bIsReloadable) |
| | Call this to specify whether a resource is reloadable.
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void | SetHasLoadingFallback (bool bHasLoadingFallback) |
| | Used internally by the code injection macros.
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