![]() |
ezEngine Release 25.08
|
This is the complete list of members for ezLSAOPass, including all inherited members.
AddLinesForDirection(const ezVec3I32 &imageResolution, const ezVec2I32 &sampleDir, ezUInt32 lineIndex, ezDynamicArray< LineInstruction > &outinLineInstructions, ezUInt32 &outinTotalNumberOfSamples) (defined in ezLSAOPass) | ezLSAOPass | protected |
Deserialize(ezStreamReader &inout_stream) override (defined in ezLSAOPass) | ezLSAOPass | virtual |
DestroyLineSweepData() | ezLSAOPass | protected |
Execute(const ezRenderViewContext &renderViewContext, const ezArrayPtr< ezRenderPipelinePassConnection *const > inputs, const ezArrayPtr< ezRenderPipelinePassConnection *const > outputs) override | ezLSAOPass | virtual |
ExecuteInactive(const ezRenderViewContext &renderViewContext, const ezArrayPtr< ezRenderPipelinePassConnection *const > inputs, const ezArrayPtr< ezRenderPipelinePassConnection *const > outputs) override (defined in ezLSAOPass) | ezLSAOPass | virtual |
ezLSAOPass() (defined in ezLSAOPass) | ezLSAOPass | |
ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | |
ezRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in ezRenderPipelinePass) | ezRenderPipelinePass | |
GetDepthCutoffDistance() const (defined in ezLSAOPass) | ezLSAOPass | |
GetDynamicRTTI() const (defined in ezReflectedClass) | ezReflectedClass | inlinevirtual |
GetInputPins() const (defined in ezRenderPipelineNode) | ezRenderPipelineNode | inline |
GetLineSamplePixelOffset() const (defined in ezLSAOPass) | ezLSAOPass | inline |
GetLineToLinePixelOffset() const (defined in ezLSAOPass) | ezLSAOPass | inline |
GetName() const | ezRenderPipelinePass | |
GetOcclusionFalloff() const (defined in ezLSAOPass) | ezLSAOPass | |
GetOutputPins() const (defined in ezRenderPipelineNode) | ezRenderPipelineNode | inline |
GetPinByName(const char *szName) const (defined in ezRenderPipelineNode) | ezRenderPipelineNode | |
GetPinByName(ezHashedString sName) const (defined in ezRenderPipelineNode) | ezRenderPipelineNode | |
GetPinName(const ezRenderPipelineNodePin *pPin) const (defined in ezRenderPipelineNode) | ezRenderPipelineNode | |
GetPipeline() (defined in ezRenderPipelinePass) | ezRenderPipelinePass | inline |
GetPipeline() const (defined in ezRenderPipelinePass) | ezRenderPipelinePass | inline |
GetRenderTargetDescriptions(const ezView &view, const ezArrayPtr< ezGALTextureCreationDescription *const > inputs, ezArrayPtr< ezGALTextureCreationDescription > outputs) override | ezLSAOPass | virtual |
GetStaticRTTI() (defined in ezNoBase) | ezNoBase | inlinestatic |
InitializePins() (defined in ezRenderPipelineNode) | ezRenderPipelineNode | |
InitRenderPipelinePass(const ezArrayPtr< ezRenderPipelinePassConnection *const > inputs, const ezArrayPtr< ezRenderPipelinePassConnection *const > outputs) override | ezLSAOPass | virtual |
IsInstanceOf(const ezRTTI *pType) const | ezReflectedClass | |
IsInstanceOf() const | ezReflectedClass | inline |
IsStereoAware() const | ezRenderPipelinePass | inline |
m_bConstantsDirty (defined in ezLSAOPass) | ezLSAOPass | protected |
m_bDistributedGathering (defined in ezLSAOPass) | ezLSAOPass | protected |
m_bSweepDataDirty (defined in ezLSAOPass) | ezLSAOPass | protected |
m_DepthCompareFunction (defined in ezLSAOPass) | ezLSAOPass | protected |
m_fDepthCutoffDistance (defined in ezLSAOPass) | ezLSAOPass | protected |
m_fOcclusionFalloff (defined in ezLSAOPass) | ezLSAOPass | protected |
m_hLineInfoBuffer | ezLSAOPass | protected |
m_hLineSweepCB (defined in ezLSAOPass) | ezLSAOPass | protected |
m_hLineSweepOutputBuffer | ezLSAOPass | protected |
m_hShaderAverage (defined in ezLSAOPass) | ezLSAOPass | protected |
m_hShaderGather (defined in ezLSAOPass) | ezLSAOPass | protected |
m_hShaderLineSweep (defined in ezLSAOPass) | ezLSAOPass | protected |
m_iLineSamplePixelOffsetFactor (defined in ezLSAOPass) | ezLSAOPass | protected |
m_iLineToLinePixelOffset (defined in ezLSAOPass) | ezLSAOPass | protected |
m_LineSweepOutputBufferRange (defined in ezLSAOPass) | ezLSAOPass | protected |
m_PinDepthInput (defined in ezLSAOPass) | ezLSAOPass | protected |
m_PinOutput (defined in ezLSAOPass) | ezLSAOPass | protected |
m_uiNumSweepLines | ezLSAOPass | protected |
QueryTextureProvider(const ezRenderPipelineNodePin *pPin, const ezGALTextureCreationDescription &desc) | ezRenderPipelinePass | inlinevirtual |
ReadBackProperties(ezView *pView) | ezRenderPipelinePass | virtual |
RenderDataWithCategory(const ezRenderViewContext &renderViewContext, ezRenderData::Category category) (defined in ezRenderPipelinePass) | ezRenderPipelinePass | |
Serialize(ezStreamWriter &inout_stream) const override (defined in ezLSAOPass) | ezLSAOPass | virtual |
SetDepthCutoffDistance(float fDepthCutoffDistance) (defined in ezLSAOPass) | ezLSAOPass | |
SetLineSamplePixelOffset(ezUInt32 uiPixelOffset) (defined in ezLSAOPass) | ezLSAOPass | |
SetLineToLinePixelOffset(ezUInt32 uiPixelOffset) (defined in ezLSAOPass) | ezLSAOPass | |
SetName(const char *szName) | ezRenderPipelinePass | |
SetOcclusionFalloff(float fFalloff) (defined in ezLSAOPass) | ezLSAOPass | |
SetupLineSweepData(const ezVec3I32 &imageResolution) (defined in ezLSAOPass) | ezLSAOPass | protected |
~ezLSAOPass() (defined in ezLSAOPass) | ezLSAOPass | |
~ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | virtual |
~ezRenderPipelineNode()=default (defined in ezRenderPipelineNode) | ezRenderPipelineNode | virtual |
~ezRenderPipelinePass() (defined in ezRenderPipelinePass) | ezRenderPipelinePass |