ezEngine  Release 25.03
ezPropertyAnimMode Struct Reference

Describes how an animation should be played back. More...

#include <PropertyAnimResource.h>

Inheritance diagram for ezPropertyAnimMode:

Public Types

enum  Enum { Once, Loop, BackAndForth, Default = Loop }
 
using StorageType = ezUInt8
 

Detailed Description

Describes how an animation should be played back.

Member Enumeration Documentation

◆ Enum

Enumerator
Once 

Play the animation once from start to end and then stop.

Loop 

Play the animation from start to end, then loop back to the start and repeat indefinitely.

BackAndForth 

Play the animation from start to end, then reverse direction and play from end to start, then repeat indefinitely.


The documentation for this struct was generated from the following file: